Nasty Dungeons
- atrueprincefanfrom18
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Re: Nasty Dungeons - In Progress
Yeah, gotcha!
And how does Google has a bot account? There's a feature in PHPBB?
And how does Google has a bot account? There's a feature in PHPBB?
Re: Nasty Dungeons - In Progress
The phpBB software detects such bots either from their user agent strings (e.g. "Googlebot"), IP ranges, or their domains via reverse DNS lookup. These bots are listed among the "registered" users that are live, but that member status is probably misleading. Depending on the forum settings, perhaps they are merely treated as such when it comes to being able to parse and index member-only topics.atrueprincefanfrom18 wrote: ↑November 8th, 2020, 3:31 amAnd how does Google has a bot account? There's a feature in PHPBB?
Re: Nasty Dungeons - In Progress
Judging by the maps, level 6 is not only long in time, but technically built very well, and there are also riddles, the author, as always - well done!atrueprincefanfrom18 wrote: ↑November 7th, 2020, 5:25 pm Upto Level 6 and Level 7:
Nasty Dungeons (Incomplete) (Upto Level 7).zip
They are very long, and some timing tricks like picking up sword in Level 7. I didn't get time (and maybe patience!) to test in DOSBox, but it should work the same. I have playtested in SDLPoP.
Enjoy!
P.S: How come there are so many downloads on the files, but no people replying in this post about how this mod is, or something? Are these maybe bots or silent (or non signed up people)? Anybody has any answers regarding this question?
- atrueprincefanfrom18
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Re: Nasty Dungeons - In Progress
I hope you liked that, looking forward to your nice playthrough video!
Re: Nasty Dungeons - In Progress
Level 6 passed as much as 2 days.... it was very difficult and we were still tired... but still my son and I passed level 6 this weekend!!!
Thank you to the author.
Thank you to the author.
- atrueprincefanfrom18
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Re: Nasty Dungeons - In Progress
Well done! 
Level 7 is very hard

Level 7 is very hard

Re: Nasty Dungeons - In Progress
Yes, level 7 is very difficult, but we are slowly going to the bottom....
- atrueprincefanfrom18
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Re: Nasty Dungeons - In Progress
I have created a mad and brilliant Level 8. Still playtesting and fixing bugs. Maybe I'll release tomorrow.
Re: Nasty Dungeons - In Progress
"The audience just went 'Oh, really?', and it was over."atrueprincefanfrom18 wrote: ↑November 11th, 2020, 5:06 pmI have created a mad and brilliant Level 8.
https://www.youtube.com/watch?v=OKY6BGcx37k&t=673

Re: Nasty Dungeons - In Progress
Level 7-room 13... how do I click on the exit opening tile and not get killed?
- atrueprincefanfrom18
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Re: Nasty Dungeons - In Progress
Don't start the chomper.
- atrueprincefanfrom18
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Re: Nasty Dungeons - In Progress
Haha!Norbert wrote: ↑November 11th, 2020, 10:11 pm"The audience just went 'Oh, really?', and it was over."atrueprincefanfrom18 wrote: ↑November 11th, 2020, 5:06 pmI have created a mad and brilliant Level 8.
https://www.youtube.com/watch?v=OKY6BGcx37k&t=673![]()


Actually, I wanted to try to make as difficult mod as I can.
And I hadn't got lot of ideas quite long. And suddenly I started creating the level and that level became the best level I ever created (difficulty wise, of course!).
Maybe you should try playing it with Quicksave

Re: Nasty Dungeons - In Progress
I didn't understand... how's that?
- atrueprincefanfrom18
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Re: Nasty Dungeons - In Progress
Which arrow should I use? on red MLM on blue?atrueprincefanfrom18 wrote: ↑November 12th, 2020, 9:01 amTrick 21.