Nasty Dungeons

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atrueprincefanfrom18
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Re: Nasty Dungeons - In Progress

Post by atrueprincefanfrom18 »

Yeah, gotcha!
And how does Google has a bot account? There's a feature in PHPBB?
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Norbert
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Re: Nasty Dungeons - In Progress

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atrueprincefanfrom18 wrote: November 8th, 2020, 3:31 amAnd how does Google has a bot account? There's a feature in PHPBB?
The phpBB software detects such bots either from their user agent strings (e.g. "Googlebot"), IP ranges, or their domains via reverse DNS lookup. These bots are listed among the "registered" users that are live, but that member status is probably misleading. Depending on the forum settings, perhaps they are merely treated as such when it comes to being able to parse and index member-only topics.
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Re: Nasty Dungeons - In Progress

Post by YURA »

atrueprincefanfrom18 wrote: November 7th, 2020, 5:25 pm Upto Level 6 and Level 7:


Nasty Dungeons (Incomplete) (Upto Level 7).zip


They are very long, and some timing tricks like picking up sword in Level 7. I didn't get time (and maybe patience!) to test in DOSBox, but it should work the same. I have playtested in SDLPoP.

Enjoy! :mrgreen:

P.S: How come there are so many downloads on the files, but no people replying in this post about how this mod is, or something? Are these maybe bots or silent (or non signed up people)? Anybody has any answers regarding this question?
Judging by the maps, level 6 is not only long in time, but technically built very well, and there are also riddles, the author, as always - well done!
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atrueprincefanfrom18
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Re: Nasty Dungeons - In Progress

Post by atrueprincefanfrom18 »

I hope you liked that, looking forward to your nice playthrough video!
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Re: Nasty Dungeons - In Progress

Post by YURA »

Level 6 passed as much as 2 days.... it was very difficult and we were still tired... but still my son and I passed level 6 this weekend!!!
Thank you to the author.
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Re: Nasty Dungeons - In Progress

Post by atrueprincefanfrom18 »

Well done! :)
Level 7 is very hard :mrgreen:
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Re: Nasty Dungeons - In Progress

Post by YURA »

atrueprincefanfrom18 wrote: November 9th, 2020, 3:24 am Well done! :)
Level 7 is very hard :mrgreen:
Yes, level 7 is very difficult, but we are slowly going to the bottom....
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Re: Nasty Dungeons - In Progress

Post by atrueprincefanfrom18 »

I have created a mad and brilliant Level 8. Still playtesting and fixing bugs. Maybe I'll release tomorrow.
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Re: Nasty Dungeons - In Progress

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atrueprincefanfrom18 wrote: November 11th, 2020, 5:06 pmI have created a mad and brilliant Level 8.
"The audience just went 'Oh, really?', and it was over."
https://www.youtube.com/watch?v=OKY6BGcx37k&t=673 ;)
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Re: Nasty Dungeons - In Progress

Post by YURA »

Level 7-room 13... how do I click on the exit opening tile and not get killed?
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Re: Nasty Dungeons - In Progress

Post by atrueprincefanfrom18 »

YURA wrote: November 12th, 2020, 1:27 am Level 7-room 13... how do I click on the exit opening tile and not get killed?
Don't start the chomper.
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Re: Nasty Dungeons - In Progress

Post by atrueprincefanfrom18 »

Norbert wrote: November 11th, 2020, 10:11 pm
atrueprincefanfrom18 wrote: November 11th, 2020, 5:06 pmI have created a mad and brilliant Level 8.
"The audience just went 'Oh, really?', and it was over."
https://www.youtube.com/watch?v=OKY6BGcx37k&t=673 ;)
Haha! :lol: I'm still laughing! :P

Actually, I wanted to try to make as difficult mod as I can.

And I hadn't got lot of ideas quite long. And suddenly I started creating the level and that level became the best level I ever created (difficulty wise, of course!).

Maybe you should try playing it with Quicksave ;)
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Re: Nasty Dungeons - In Progress

Post by YURA »

atrueprincefanfrom18 wrote: November 12th, 2020, 3:59 am
YURA wrote: November 12th, 2020, 1:27 am Level 7-room 13... how do I click on the exit opening tile and not get killed?
Don't start the chomper.
I didn't understand... how's that?
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Re: Nasty Dungeons - In Progress

Post by atrueprincefanfrom18 »

YURA wrote: November 12th, 2020, 6:22 am
atrueprincefanfrom18 wrote: November 12th, 2020, 3:59 am
YURA wrote: November 12th, 2020, 1:27 am Level 7-room 13... how do I click on the exit opening tile and not get killed?
Don't start the chomper.
I didn't understand... how's that?
Trick 21.
Love to create new MODS :)

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Re: Nasty Dungeons - In Progress

Post by YURA »

atrueprincefanfrom18 wrote: November 12th, 2020, 9:01 am
YURA wrote: November 12th, 2020, 6:22 am
atrueprincefanfrom18 wrote: November 12th, 2020, 3:59 am

Don't start the chomper.
I didn't understand... how's that?
Trick 21.
Which arrow should I use? on red MLM on blue?
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