When I'm making a mod, using it from the editor is fine (been using SDLPoP to test levels because it lets you shmoove to the level to test instead of always starting at level 1), but I'm somewhat puzzled on how to package everything up to throw it to other people for testing. If I'm ONLY editing levels, is it as simple as them having PoP1 and me giving them the LEVELS.DAT file? Or what about the EXE changes you can make from the apoplexy editor (I haven't used any other editor thus far, including hex editing, if that helps), because all I've really wanted to do is change the health The Kid started with... Mostly asking because I don't know if I'm just allowed to share the whole directory, or if I can only send the CHANGED files (not too dissimilar to DOOM2, where you can only send parts you've changed, with zero parts from the original WAD file allowed).
TL;DR, where's the boundaries on what I can send when I do actually throw out a mod for people to try, and how should I do it? Because I don't want to send people my whole Apoplexy setup to just get it to run.

Thanks. -fp