Mysterious Doom
Re: Mysterious Doom
My son did not want to pass level 8, maybe I will pass it later.... and while it's already level 10, it's hard to play upside down:
- atrueprincefanfrom18
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Re: Mysterious Doom
Video is not showing.
Re: Mysterious Doom
Yeah, set to private, it looks like.
Re: Mysterious Doom
Re: Mysterious Doom
Yura, why two rooms are missing in the upside-down section? and how did you get out normally without taking the blue drink?
Re: Mysterious Doom
Well, as I wrote here, it's taking longer than expected. Mostly because I've also been doing other things (apoplexy 3.9, 3.10, 3.11; poplaun 0.3). I am still making progress though. The recent accounts post is also related. Similar to what Carmack said during QuakeCon 2012, I'll be done when it's done.atrueprincefanfrom18 wrote: ↑December 22nd, 2020, 6:16 pmP.S: How much work is still left? I can see that it was to be completed by end of this month, I don't know if that's possible or not...
I guess main work is to optimise the database schema? Or is it the UI?
Re: Mysterious Doom
Re: Mysterious Doom
- atrueprincefanfrom18
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Re: Mysterious Doom
How did you changed places at 4:45? Is it the edited video?
Yeah, after all making progress is important thing!Norbert wrote: ↑December 26th, 2020, 9:18 pmI am still making progress though.atrueprincefanfrom18 wrote: ↑December 22nd, 2020, 6:16 pmP.S: How much work is still left? I can see that it was to be completed by end of this month, I don't know if that's possible or not...
I guess main work is to optimise the database schema? Or is it the UI?
"Email to be sent when mods are uploaded" is yet to be developed
Re: Mysterious Doom
I'm sorry! I edited the video myself, before that my son did it.
In room 24, the blue potion is not necessary to drink.... And so the entire level 10 is passed!!!
I play all the levels in - SDLPoP (version 1.21)
In room 24, the blue potion is not necessary to drink.... And so the entire level 10 is passed!!!
I play all the levels in - SDLPoP (version 1.21)
Re: Mysterious Doom
It's very strange: the blue potion is absolutely needed to drink, otherwise the loose tile in room 4 for the exit cannot fall; but in your video there is not present this tile: very very strange ...
Re: Mysterious Doom
Level 12-difficult, you can even say "mathematical" - it is necessary to calculate the jumps so that each falling tile does not close the gate!!!
- atrueprincefanfrom18
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Re: Mysterious Doom
Yes, this was ridiculous!
I hate such things, that's why I didn't play it a lot, although it was easy except for the accurate jumps!
Re: Mysterious Doom
Level 13 is also not a simple level, but you need to master the technique of jumping and time.... battle with Jafar...