
Anyway, the level 7 ending is working perfectly with this version, thank you

Norbert, were you able to replicate it? Using same DAT file or using custom level?Norbert wrote: ↑July 5th, 2020, 7:03 pm This is apparently only possible with SDLPoP:
viewtopic.php?p=29763#p29763
Bug, or?
No. Someone will have to analyze the p1r file to learn what is happening.
In the Git version, I have already fixed the bug which switches SDLPoP to PC speaker sounds when opening certain replay files.
Hm, you're right, I didn't even notice that.
There is a variable, called "control_shift2" in SDLPoP, which is kind of a "sticky" (or buffered) shift flag.atrueprincefanfrom18 wrote: ↑July 7th, 2020, 11:54 am Edit: Oh, so keep SHIFT pressed as much as you can, so maybe game assumes key is dead so doesn't trigger it, or something like that.
Interesting.
Would be great if you did so. I read thrice, still didn't understand quite fully.
I made this diagram:atrueprincefanfrom18 wrote: ↑July 7th, 2020, 7:15 pmWould be great if you did so. I read thrice, still didn't understand quite fully.![]()
@Falcury, do you have some documentation about the P1R format?atrueprincefanfrom18 wrote: ↑July 6th, 2020, 6:39 pm It would also be great if someone (David or Falcury) goes into deep explaination (or share some document) which would help me understand how P1R file is created, what it's content are.
Currently the only way is to play it back in SDLPoP and record the screen.atrueprincefanfrom18 wrote: ↑July 6th, 2020, 6:39 pm I want to know if there's any way to convert P1R to a video format.
Here is my first attempt on a new branch: https://github.com/NagyD/SDLPoP/commits ... _recordingatrueprincefanfrom18 wrote: ↑July 6th, 2020, 6:39 pm I went through the source file of replay and I also think would it be possible to remember the tick when the user QuickSaved the level and then when they Quickload it, SDLPoP can just load the game from that tick and delete the movements from the QuickSave to QuickLoad while recording the P1R file.
Made some sense now
Appreciate your (Quick!) start to add this feature!David wrote: ↑July 8th, 2020, 4:55 pm Here is my first attempt on a new branch: https://github.com/NagyD/SDLPoP/commits ... _recording
Yeah, but that runs into the issue of dropping QuickLoad. Let's see: If QuickLoad and recording work together fine, then just replaying it and recording seems fine.
Sorry, I don't understand what you mean here.atrueprincefanfrom18 wrote: ↑July 8th, 2020, 6:01 pmYeah, but that runs into the issue of dropping QuickLoad. Let's see: If QuickLoad and recording work together fine, then just replaying it and recording seems fine.