Congratulations to everyone for solving most of my levels. I think only level 10 remains unsolved.
atrueprincefanfrom18 wrote: ↑March 24th, 2020, 7:56 pm
By the way, 4DPrince, how did you create Level 2a and again Level 2?
Level 2a is the potions level. I changed the potions level text in a hex editor and that's how I put the letters "Level 2a".
atrueprincefanfrom18 wrote: ↑March 25th, 2020, 2:36 pm
Ok, I think I am done with this MOD... Level 5, Level 10 and Level 12a is left. Anybody can complete it, I am not able to find the tricks.
Author, Level 10, how to get past first closed chomper?
There is a lot of strange ticks and uses of glitches in this mod. Level 5 and 12 especially.
A clue for level 10:
In the starting room, you will have to use Trick 83
prince777 wrote: ↑March 25th, 2020, 10:16 pm
Level 10

does not work
Make sure you didn't change PRINCE.EXE or supply a new PRINCE.EXE. Only the PRINCE.EXE that came with the mod package can work. If playing with total pack, you also may run into this, although I'm not familiar with total pack.
Don't start the level from Apoplexy. That's not recommended. And also, make sure the file named PALACE is in the mod's folder. Level 10 is a very sensitive level. You should only start it with PRINCE MEGAHIT 10 in Dosbox or by gradually getting to the level by playing the game regularly.