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How create broken room
This information is necessary, greatyaqxsw wrote:OkNow I upload latest apoplexy version and i look this + make some tutorial videos (some plans)
1. Create Room 8
2. Create prince.exe
ThankNorbert wrote:Nice.It's smart that you already built stuff before recording and just put the prince in those rooms.
Some of those illusions and crazy-looking tiles could be used to make it look like the palace is falling apart.
Prince of Persia for SNES can do that, and a lot more.yaqxsw wrote:What me most interested, is a invisible tiles.
This is possible. David gave a technical explanation of what to do here (at the bottom). He or someone else might be willing to create a package for you that is 'patched' to allow usage of mirrors in dungeon levels.yaqxsw wrote:Or mirrors at dungeonСan you do such a thing?
Oh, and PoP2 also has invisible tiles in certain levels.Norbert wrote:Prince of Persia for SNES can do that, and a lot more.yaqxsw wrote:What me most interested, is a invisible tiles.
I suggest you try out David's Pr1SnesLevEd editor.
Yes, but it possible on PoP1? i not found this optionNorbert wrote:Oh, and PoP2 also has invisible tiles in certain levels.Norbert wrote:Prince of Persia for SNES can do that, and a lot more.yaqxsw wrote:What me most interested, is a invisible tiles.
I suggest you try out David's Pr1SnesLevEd editor.
They impact the level backgrounds though.
This, for example, is an invisible tile:
(image mirror)