New person, new level
New person, new level
Hello,
I'm pcbeetje, a PoP 1-player since about 20 years.
Here's my third level (just one level) I made; the first two I've deleted by accident, but this is my best till now.
I haven't often played other mods, so I'm just a beginner (however I played the Original version for so long). But I like the other levels I've seen from someone of the users, so I want to try something too.
I named this level eleven. You can import this file in Roomshaker. For playing with the standard circumstances of PoP, it's good to play this as level eleven. :-)
Hope you'll enjoy this.
Greets,
Pcbeetje
I'm pcbeetje, a PoP 1-player since about 20 years.
Here's my third level (just one level) I made; the first two I've deleted by accident, but this is my best till now.
I haven't often played other mods, so I'm just a beginner (however I played the Original version for so long). But I like the other levels I've seen from someone of the users, so I want to try something too.
I named this level eleven. You can import this file in Roomshaker. For playing with the standard circumstances of PoP, it's good to play this as level eleven. :-)
Hope you'll enjoy this.
Greets,
Pcbeetje
- Attachments
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- Level11.zip
- (108.83 KiB) Downloaded 132 times
Re: New person, new level
ZIP with all required files.
- Attachments
-
- level11.zip
- ZIP with all required files.
- (337.71 KiB) Downloaded 131 times
Re: New person, new level
Thanks! :-)
Re: New person, new level
This is the same level, but I changed a bit now. :-)
- Attachments
-
- Level11.zip
- (335.19 KiB) Downloaded 142 times
Re: New person, new level
Did you just close that wall/floor or did you change more?pcbeetje wrote:This is the same level, but I changed a bit now. :-)
Re: New person, new level
I think there are four guards we don't need to fight. 
See this image (mirror).
I'll give this level a try...

See this image (mirror).
I'll give this level a try...
Re: New person, new level
Haha, good job! :-) I didn't change more than the wall.
Originally this was the purpose, but I saw that I could come from the other site; but that's maybe too easy. :-)
Succes!
Originally this was the purpose, but I saw that I could come from the other site; but that's maybe too easy. :-)
Succes!
Re: New person, new level
Thanks for your feedback, specially for the 'nothingness'. I will improve that yet.
Nice walktrough! But one button has changed. :-)
That's the button which rise 13,27 (I used Roomshaker). The only button I made in this level to rise this is at 21,29. You need a trick to let open that door!
Nice walktrough! But one button has changed. :-)
That's the button which rise 13,27 (I used Roomshaker). The only button I made in this level to rise this is at 21,29. You need a trick to let open that door!
Re: New person, new level
I don't understand what you mean.pcbeetje wrote:But one button has changed. :-)
That's the button which rise 13,27 (I used Roomshaker). The only button I made in this level to rise this is at 21,29. You need a trick to let open that door!
I downloaded your last Level11.zip and used that when playing.
Re: New person, new level
Nope, not really. You can compare these two things:
The image that you posted is from my last version.
When you look at the image that you posted you can see that button. The level editor had even drawn a line to the right gate.
In your walkthrough the button at 4.41 is missing.
So the button that you activated on 1.11 is the button that you needed at last.
The image that you posted is from my last version.
When you look at the image that you posted you can see that button. The level editor had even drawn a line to the right gate.
In your walkthrough the button at 4.41 is missing.
So the button that you activated on 1.11 is the button that you needed at last.
Re: New person, new level
No, it's not missing; just looks that way.pcbeetje wrote:Nope, not really. You can compare these two things:
The image that you posted is from my last version.
When you look at the image that you posted you can see that button. The level editor had even drawn a line to the right gate.
In your walkthrough the button at 4.41 is missing.
So the button that you activated on 1.11 is the button that you needed at last.

That is event 3, which is being pushed down by a loose tile that fell on another raise button with event 3 in the beginning of the level.
Re: New person, new level
Oh, by the way, you could participate in this, if you want.
On January 1st, some of us will release mods with only 2 rooms in each level.
You could also create such a mod and join the party.
On January 1st, some of us will release mods with only 2 rooms in each level.
You could also create such a mod and join the party.

Re: New person, new level
Ok, I saw it was a mistake by myself idd. :-|
Now I've changed some buttons. It's more interesting to play now. :-)
Some rooms are more esthetic now, and all holes are closed.
Thanks for the invitation! Looks very interesting.. maybe I'll give it a try!
Now I've changed some buttons. It's more interesting to play now. :-)
Some rooms are more esthetic now, and all holes are closed.
Thanks for the invitation! Looks very interesting.. maybe I'll give it a try!
- Attachments
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- Level.zip
- (335.48 KiB) Downloaded 133 times
Re: New person, new level
Small levels, but a big challenge, by the way. Not easy to make a difficult level. :-)