Doubts about PoP 1 PC

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robert
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Doubts about PoP 1 PC

Post by robert »

I decided to make a pc version of the real Miracles Don't Exist Snes mod (the real one made by me, not the pc version with snes caracters), but some doubts came to my head about the usage of CUSPOP and other stuff. These are my questions:

1) Why there are skill guards 11 and 12 if you can't use them in Roomshaker?

2) How many snes graphics are actually made for pc mods? (like the ones in Total Pack)

3) Is there a way to choose a tile graphic for each level? e.g. the first 3 levels with blue dungeon, the 4th with brown graphics, the 5th with silver palace, etc.

Thanks
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This will be my face if you can't win any of my mods
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mk1995
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Re: Doubts about PoP 1 PC

Post by mk1995 »

I do believe you once had it, prog. I even downloaded it to see what it's like. See attachment below.
Attachments
3ENV.rar
(720.17 KiB) Downloaded 217 times
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Just to make something clear: I will not reply to daft PMs like "Where can I find X?" or "Can you give me a link to Y?". Most of your questions are likely answerable if only you took your bloody time to look through these forums and use Google if all else fails. Sheesh...
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robert
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Re: Doubts about PoP 1 PC

Post by robert »

It's funny because I've already downloaded it some time before, I don't remember when but I did it. I need to use it in my mod, but with specific graphics in specific levels (levels 1,2,3 with blue, 4 with brown, 5 with silver, etc). How can I do this, because there is no file which explains how to change it to have the specific graphics you want.

BTW, How many snes tile sets are for pc version?
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This will be my face if you can't win any of my mods
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