Monsters of Persia
Monsters of Persia
Finally levels with my own graphics
This is the last mod of the year
Dedicated to my friend 4D Player.
This is the last mod of the year
Dedicated to my friend 4D Player.
- Attachments
-
- Monsters of Persia.zip
- (301.31 KiB) Downloaded 95 times
Last edited by Emiliano on September 17th, 2019, 2:16 am, edited 2 times in total.
65536
Re: Monsters of Persia
You clearly don't understand quality over quantity.
I'm not going to add any more of your mods to Popot.org.
I think your mods are a waste of everyone's time.
I'm not going to add any more of your mods to Popot.org.
I think your mods are a waste of everyone's time.
- SuavePrince
- The Prince of Persia
- Posts: 1091
- Joined: January 26th, 2015, 6:21 pm
Re: Monsters of Persia
take it easy Norbert.. the boy is excited...We need to support the new boys and have some patience... Peace n Love
Re: Monsters of Persia
Thanks Suave PrinceSuavePrince wrote: ↑September 17th, 2019, 2:26 amtake it easy Norbert.. the boy is excited...We need to support the new boys and have some patience... Peace n Love
65536
Re: Monsters of Persia
Yes maybe a little over-exitedSuavePrince wrote: ↑September 17th, 2019, 2:26 amtake it easy Norbert.. the boy is excited...We need to support the new boys and have some patience... Peace n Love
Anyways, I played the whole thing. I will highlight the good and the bad in the mod tomorrow.
Re: Monsters of Persia
Yes, perhaps I was too harsh.
If I were, I apologize.
Several people had told Emiliano that he should take his time with mods. He has released 10 or so mods in less than 1.5 months. So, when he released yet another mod with many levels unmodified, and the other levels just short corridors with nothing of interest, that annoyed me.
If I were, I apologize.
Several people had told Emiliano that he should take his time with mods. He has released 10 or so mods in less than 1.5 months. So, when he released yet another mod with many levels unmodified, and the other levels just short corridors with nothing of interest, that annoyed me.
YURA wrote: ↑September 11th, 2019, 9:10 am Emiliano Fierro!
Author! You have almost All your games have the same levels. This is bad, the pictures you change, and the meaning of the passage of the game is the same. Come up with tricks, puzzles, puzzles, take tricks from the site and the game will be much more interesting and exciting. Good Luck!
Re: Monsters of Persia
Ok. So about the mod:
Level design was pretty much the same, although I did notice some more lengthy and challenging levels (1,3). The dungeon wall graphics were changed and look a little confusing. Chopper floors are colored differently from regular floors. The gasoline container potions were funny. The guard palette was changed which supports the “monsters” aspect of the game (all guards look like Jaffar). Palace graphics were also changed with the gray arches. Big pillar floors are colored differently from the main palace floors. Jaffar himself was another “monster”. Also, all guards were level 9 which was kind of tough, but still manageable.
Level design was pretty much the same, although I did notice some more lengthy and challenging levels (1,3). The dungeon wall graphics were changed and look a little confusing. Chopper floors are colored differently from regular floors. The gasoline container potions were funny. The guard palette was changed which supports the “monsters” aspect of the game (all guards look like Jaffar). Palace graphics were also changed with the gray arches. Big pillar floors are colored differently from the main palace floors. Jaffar himself was another “monster”. Also, all guards were level 9 which was kind of tough, but still manageable.
Re: Monsters of Persia
I will make mods until 20204DPlayer wrote: ↑September 18th, 2019, 10:55 pm Ok. So about the mod:
Level design was pretty much the same, although I did notice some more lengthy and challenging levels (1,3). The dungeon wall graphics were changed and look a little confusing. Chopper floors are colored differently from regular floors. The gasoline container potions were funny. The guard palette was changed which supports the “monsters” aspect of the game (all guards look like Jaffar). Palace graphics were also changed with the gray arches. Big pillar floors are colored differently from the main palace floors. Jaffar himself was another “monster”. Also, all guards were level 9 which was kind of tough, but still manageable.
By the moment I'm demotivated
Last edited by Emiliano on September 19th, 2019, 1:14 am, edited 1 time in total.
65536
Re: Monsters of Persia
I signed all the arches4DPlayer wrote: ↑September 18th, 2019, 10:55 pm Ok. So about the mod:
Level design was pretty much the same, although I did notice some more lengthy and challenging levels (1,3). The dungeon wall graphics were changed and look a little confusing. Chopper floors are colored differently from regular floors. The gasoline container potions were funny. The guard palette was changed which supports the “monsters” aspect of the game (all guards look like Jaffar). Palace graphics were also changed with the gray arches. Big pillar floors are colored differently from the main palace floors. Jaffar himself was another “monster”. Also, all guards were level 9 which was kind of tough, but still manageable.
65536
Re: Monsters of Persia
Yeah. I saw that.Emiliano Fierro wrote: ↑September 19th, 2019, 1:13 amI signed all the arches4DPlayer wrote: ↑September 18th, 2019, 10:55 pm Ok. So about the mod:
Level design was pretty much the same, although I did notice some more lengthy and challenging levels (1,3). The dungeon wall graphics were changed and look a little confusing. Chopper floors are colored differently from regular floors. The gasoline container potions were funny. The guard palette was changed which supports the “monsters” aspect of the game (all guards look like Jaffar). Palace graphics were also changed with the gray arches. Big pillar floors are colored differently from the main palace floors. Jaffar himself was another “monster”. Also, all guards were level 9 which was kind of tough, but still manageable.
- yourantumayel69
- Calif
- Posts: 565
- Joined: November 12th, 2019, 9:53 am
- Location: Indonesia
- Contact:
Re: Monsters of Persia
I don't play it, as you said
Pengkhotbah 3:1 (TB) Untuk segala sesuatu ada masanya, untuk apa pun di bawah langit ada waktunya.
- yourantumayel69
- Calif
- Posts: 565
- Joined: November 12th, 2019, 9:53 am
- Location: Indonesia
- Contact:
Re: Monsters of Persia
As you said, I don't play it. But from now, I will divide your garbage modsEmiliano Fierro wrote: ↑September 16th, 2019, 2:27 am Finally levels with my own graphics
This is the last mod of the year
Dedicated to my friend 4D Player.
Pengkhotbah 3:1 (TB) Untuk segala sesuatu ada masanya, untuk apa pun di bawah langit ada waktunya.