Another thing, didn't find anywhere on the forum...David wrote: ↑February 22nd, 2020, 5:42 pmIf you mean what happens at 2:18, 3:03 and 3:56:
It's the Integer Overflow bug, the same bug which lets you skip parts of level 12 and level 10 in the original game.
These videos are from: viewtopic.php?p=13756#p13756
A longer explanation of the bug: viewtopic.php?p=9932#p9932
An image explanation: viewtopic.php?p=11204#p11204
That is this: If the tile on which you end up hanging is loose and you leave the SHIFT key at a perfect time, that tile won't fall down. It should be mentioned somewhere and maybe Norbert can add a trick to PoPOT. Here is a video, you can check below timestamps:
1:28 1:35 1:41 1:47 1:54 2:00 2:06 2:12
The tile is loose (check in Apoplexy if you want) and still as there the SHIFT key is left at a proper time, the game however doesn't register the fact that the tile should fall. It can be put up as a trick on PoPOT as a Post Integer Overflow Bug!