You, a year ago?

(Just joking... And I know it was XP...

It happens to most of people you can see the comments I have a solution which I uses when you go through the level and stand in front of the closed door that you should walk through remember the remaining time for you and quicksave then close the SDLPoP and search SDLPoP.ini (use a text editor to open and edit it) file just around it and look for the setting of shift+L in non-cheat mode and instead of 5 mins write the remaining time you got and save then get back to the game and quickload then press shift+L it looks a little like cheating but it is a way to solve the problem and the problem in my opinion is just a confusing moment inside the mechanics of the game while passing through the closed gate between room 12 and room 14 because nothing of this happens in the dos version.VelCheran wrote: ↑May 28th, 2020, 10:32 pm Hey, I came here to report a bug on Repetition of Time with SDLPoP, and it's exactly this one (on level 7, you HAVE to go through a closed door in order to move to level 8), but indeed the archive on popot.org uses SDLPoP 1.17 and not the latest release. Should the mod author (or the people maintaining it) be notified to update the mod archive to use 1.20 instead?
Yes good other solution but I do not like using cheat keys that is why I gave you my solution
What he said is right maybe it does not work for everyone but for me as well and in popt some comments are saying the same thing.
Of course, the stumbling tour made me want to try this mod
That means, PRINCE.EXE is problematic. Because, by default Level 2 is Dungeon instead of Palace.
That definitely means EXE file is not the one which was before...
That's strange. I downloaded it from here, and for me ROT_SDLPOP.EXE starts with 180 minutes, and level 2 is palace.