Removing default rooms and tiles (large topic)
Posted: June 18th, 2020, 11:10 pm
After 5+ clichéd mods I understood that it's necessary to remove default situations to be able to fully create something new
It is exactly what I need for this hacks
I will not apply all of them to a same future mod, I will choose between the replies you make
This is not about moving them to other levels, it is about changing them
First
I would like to make the prince have the sword in level 1 without the need of taking it (having it in all the other levels of course)
Second
The skeleton in Room 1 Tile 16 Level 3 wakes up
I want to disable the waking up skeleton and keep the same tile in the same place
Third
There's a mirror that appears when the exit door is open in Room 4 Tile 5 Level 4
I want to make the mirror don't appear in any room of any level
Foruth
There was already a post about the shadow in Room 24 Level 5
But you didn't tell how to make him don't appear
Fifth
By default you can only go to level 7 falling in Room 1 of Level 6
I would like to make the game be able to use a regular exit door without weird behavior
I want also remove the shadow in room 1
Sixth
This may be important for some players
I want to remove the mouse in level 8 (entire level not only Room 16)
And of course this will need to affect princess cutscenes which can be altered in CusPoP but the feature says to don't change them
Seventh
I haven't found options related with the shadow of level 12a in CusPoP
I want to don't merge him in any level, removing him from Room 15 Level 12a and from all levels
It is also impossible to set mirrors in level 12 without interesting consequences
Eigth
You can set the exit door in any room except the room you start in
The multiple doors act weird
Is it possible to end in the same door you started in? (like Micropalace by Norbert)
Ninth
When I was testing the levels I found a gate draw bug that I want to fix
See the images and videos attached in this post
The levels are of course not definitive yet
It is exactly what I need for this hacks
I will not apply all of them to a same future mod, I will choose between the replies you make
This is not about moving them to other levels, it is about changing them
First
I would like to make the prince have the sword in level 1 without the need of taking it (having it in all the other levels of course)
Second
The skeleton in Room 1 Tile 16 Level 3 wakes up
I want to disable the waking up skeleton and keep the same tile in the same place
Third
There's a mirror that appears when the exit door is open in Room 4 Tile 5 Level 4
I want to make the mirror don't appear in any room of any level
Foruth
There was already a post about the shadow in Room 24 Level 5
But you didn't tell how to make him don't appear
Fifth
By default you can only go to level 7 falling in Room 1 of Level 6
I would like to make the game be able to use a regular exit door without weird behavior
I want also remove the shadow in room 1
Sixth
This may be important for some players
I want to remove the mouse in level 8 (entire level not only Room 16)
And of course this will need to affect princess cutscenes which can be altered in CusPoP but the feature says to don't change them
Seventh
I haven't found options related with the shadow of level 12a in CusPoP
I want to don't merge him in any level, removing him from Room 15 Level 12a and from all levels
It is also impossible to set mirrors in level 12 without interesting consequences
Eigth
You can set the exit door in any room except the room you start in
The multiple doors act weird
Is it possible to end in the same door you started in? (like Micropalace by Norbert)
Ninth
When I was testing the levels I found a gate draw bug that I want to fix
See the images and videos attached in this post
The levels are of course not definitive yet