TODO:
-Tile modifiers.
-Guard positions.
-Room links.

Yes, the method im using for drawing tiles does not consider that, but i need to focus on the most important feature of convert tile values from the xml variation, and modifiers, to the snes default (using blue dungeon)Norbert wrote:Do you deliberately add space between tiles?
Maybe if you used a canvas of some sort if would allow you to draw them next to each other.