You can watch it (not separately, you can jump to 40:28 in seek bar):YURA wrote: ↑October 17th, 2020, 1:11 pmIt's like... show it on video ?!
Istaria's Custom Maps (HARDEST MODS)
- yourantumayel69
- Calif
- Posts: 565
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Re: Istaria's Custom Maps (HARDEST MODS)
Pengkhotbah 3:1 (TB) Untuk segala sesuatu ada masanya, untuk apa pun di bawah langit ada waktunya.
- yourantumayel69
- Calif
- Posts: 565
- Joined: November 12th, 2019, 9:53 am
- Location: Indonesia
- Contact:
Re: Istaria's Custom Maps (HARDEST MODS)
Look the picture below What's wrong in Level 10
Pengkhotbah 3:1 (TB) Untuk segala sesuatu ada masanya, untuk apa pun di bawah langit ada waktunya.
Re: Istaria's Custom Maps (HARDEST MODS)
I thought that this mod-140 was not passed... Then everything is clear ... are there any MODS that didn't pass? If there is - tell me which ones?yourantumayel69 wrote: ↑October 17th, 2020, 1:46 pmYou can watch it (not separately, you can jump to 40:28 in seek bar):
- yourantumayel69
- Calif
- Posts: 565
- Joined: November 12th, 2019, 9:53 am
- Location: Indonesia
- Contact:
Re: Istaria's Custom Maps (HARDEST MODS)
I will show Level 11 (if I get time)😇
Pengkhotbah 3:1 (TB) Untuk segala sesuatu ada masanya, untuk apa pun di bawah langit ada waktunya.
Re: Istaria's Custom Maps (HARDEST MODS)
Karlgamer is currently running this mod, he put a video on Youtube of one of his runs (the other ones are on Twitch):
Re: Istaria's Custom Maps (HARDEST MODS)
Hello there,
After talking with Istaria, I converted the latest iteration of his mod to Prince 1.4 exe. Norbert, could it be possible to upload it on popot.org next to the 1.0 version? (it could be nice to keep both versions)
https://1fichier.com/?wgrdqz4rhjnolwa5gb5h
After talking with Istaria, I converted the latest iteration of his mod to Prince 1.4 exe. Norbert, could it be possible to upload it on popot.org next to the 1.0 version? (it could be nice to keep both versions)
https://1fichier.com/?wgrdqz4rhjnolwa5gb5h
Re: Istaria's Custom Maps (HARDEST MODS)
Hi VelCheran.
The PoPOT website allows its users to both add and edit mods.
The 2008 mod is attached to, and can be edited by, account Istaria.
New mods can be submitted.
This should provide you with various options to accomplish your goal.
Such as, having Istaria add a subdirectory with another version to the existing ZIP package.
Or, adding another version as a new mod with a different name (e.g. that indicates its EXE version).
[Edit:]
It should even be possible to include both versions, 1.0 and 1.4, in the same (top level) directory.
Although some of the DAT files would need to be renamed, to give each version its own e.g. DIGISND1.DAT.
And then CusPop would need to be used to make sure the executables use the correct, renamed DAT files.
[Edit 2:]
Also keep in mind that this mod's PRINCE.EXE modifies the maximum possible number of hit points, and guard hit points in levels 1 and 2.
Re: Istaria's Custom Maps (HARDEST MODS)
Yes, I know that, I talked with Istaria about it (it sets 30 maximum HP) and used Apoplexy to analyse the changes that were made on 1.0
But indeed it's better if he submits the new version himself, I didn't it was possible. I'll let him know. Thank you!
Re: Istaria's Custom Maps (HARDEST MODS)
Sup all,
Just published the TAS for the Istaria Mod. Here's the youtube playlist:
https://www.youtube.com/playlist?list=P ... -PykhQyw-2
Just published the TAS for the Istaria Mod. Here's the youtube playlist:
https://www.youtube.com/playlist?list=P ... -PykhQyw-2
Code: Select all
Level | Frames | IGT Time |
01 | 1110 | 01:32.500 |
02 | 959 | 01:19.916 |
03 | 578 | 00:48.166 |
04 | 1487 | 02:03.916 |
05 | 1927 | 02:40.583 |
06 | 1299 | 01:48.250 |
07 | 690 | 00:57.500 |
08 | 894 | 01:14.500 |
09 | 708 | 00:59.000 |
10 | 1472 | 02:02.666 |
11 | 1579 | 02:11.583 |
12 | 1928 | 02:40.666 |
13 | 277 | 00:23.083 |
Total | 14908 | 20:42.333