Escape From Illusion
Escape From Illusion
The levels are fully finished along with some advanced changes to the exe.
(Thanks to David and Norbert for helping me with some hex-editing).
However, there's a few graphics that I think need to be redone. With school off next week I should get those done unless I further procrastinate. On another tone, there's a few reasons that have my questioning whether to decide to continue posting mods here or not.
For now, though, here's some preview screenshots of Escape from Illusion. It really gets crazy at some parts. The giant fat guard is only one of the very weird things that occur during the game.
(Thanks to David and Norbert for helping me with some hex-editing).
However, there's a few graphics that I think need to be redone. With school off next week I should get those done unless I further procrastinate. On another tone, there's a few reasons that have my questioning whether to decide to continue posting mods here or not.
For now, though, here's some preview screenshots of Escape from Illusion. It really gets crazy at some parts. The giant fat guard is only one of the very weird things that occur during the game.
Re: Escape From Illusion
very interesting and funny custom graphic: apparently the balcony is available for dungeon.dat? and, for defeat the giant fat is needed a bigger sword?4DPlayer wrote: ↑March 13th, 2020, 7:53 pm The levels are fully finished along with some advanced changes to the exe.
(Thanks to David and Norbert for helping me with some hex-editing).
However, there's a few graphics that I think need to be redone. With school off next week I should get those done unless I further procrastinate. On another tone, there's a few reasons that have my questioning whether to decide to continue posting mods here or not.
For now, though, here's some preview screenshots of Escape from Illusion.
1.PNG2.PNG3.PNG4.PNG5.PNG
It really gets crazy at some parts. The giant fat guard is only one of the very weird things that occur during the game.
Re: Escape From Illusion
Making some changes to the resources.xml file in PR, I can make the balcony, mirror, and arches compatible with VDUNGEON.DAT.
The giant guard can be easily defeated just like a normal guard.
Thanks for expressing interest in the mod.
Re: Escape From Illusion
oh yes, obviously I was joking for the giant guard: good work, well done
- atrueprincefanfrom18
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Re: Escape From Illusion
I like the giant guard!!! Would like to have the DAT file... Can you share here? I want to try it out!
Thanks!
Last edited by atrueprincefanfrom18 on March 14th, 2020, 2:36 pm, edited 1 time in total.
Re: Escape From Illusion
pic #1: Is that a skull on the potion?
pic #2: It's full moon, like in PoP1 SNES.
pic #3: Why are there two princes? Is the top one the shadow from the level 5 special event? (My guess is based on the gate and the potion.)
pic #4: I remember someone else made a giant fat guard before: viewtopic.php?p=21692#p21692
pic #5: If the shadow looks like this then the extra prince on #3 can't be the shadow... unless this is not the shadow.
Re: Escape From Illusion
I'd honestly prefer to handle it by PM with anyone who might want to know.
David wrote: ↑March 14th, 2020, 8:35 pm pic #1: Is that a skull on the potion?
pic #2: It's full moon, like in PoP1 SNES.
pic #3: Why are there two princes? Is the top one the shadow from the level 5 special event? (My guess is based on the gate and the potion.)
pic #4: I remember someone else made a giant fat guard before: viewtopic.php?p=21692#p21692
pic #5: If the shadow looks like this then the extra prince on #3 can't be the shadow... unless this is not the shadow.
Spoiler: show
Re: Escape From Illusion
After further thinking, I believe I will share the mod once it's finished.atrueprincefanfrom18 wrote: ↑March 14th, 2020, 10:33 am
I like the giant guard!!! Would like to have the DAT file... Can you share here? I want to try it out!
Thanks!
I won't share the specific DAT file yet.
- yourantumayel69
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Re: Escape From Illusion
4DPlayer wrote: ↑March 13th, 2020, 7:53 pm The levels are fully finished along with some advanced changes to the exe.
(Thanks to David and Norbert for helping me with some hex-editing).
However, there's a few graphics that I think need to be redone. With school off next week I should get those done unless I further procrastinate. On another tone, there's a few reasons that have my questioning whether to decide to continue posting mods here or not.
For now, though, here's some preview screenshots of Escape from Illusion.
1.PNG2.PNG3.PNG4.PNG5.PNG
It really gets crazy at some parts. The giant fat guard is only one of the very weird things that occur during the game.
Pengkhotbah 3:1 (TB) Untuk segala sesuatu ada masanya, untuk apa pun di bawah langit ada waktunya.
- yourantumayel69
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Re: Escape From Illusion
I'm so laughing and I like Giant Fatso Guard graphics, but you must give me standard Fatso Guard too. See the picture below.
Last edited by yourantumayel69 on March 17th, 2020, 2:29 pm, edited 1 time in total.
Pengkhotbah 3:1 (TB) Untuk segala sesuatu ada masanya, untuk apa pun di bawah langit ada waktunya.
- atrueprincefanfrom18
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Re: Escape From Illusion
I also want exactly the same thing!
He would release the the mod and then we can get it
I am waiting for him to release the mod...
Re: Escape From Illusion
It is completed.
In addition to the advanced hacks of PRINCE.EXE, this mod even has custom music for both the main theme midis (the victory end theme is somewhat unchanged though), and the short midis that are played throughout the game when things are done (drink potion, defeat guard, etc.). Basically all music midis were changed. Custom sound effects seemed too hard for me.
Credits and acknowledgements go to:
David- His detailed posts on hacking the EXE helped me make almost all the changes made to PRINCE.EXE.
Norbert- Other hex-editing help; recommending WXHexeditor for editing the EXE; creating the outstanding level-editor, Apoplexy.
Everyone else from Princed community for motivating me to get into level editing in the first place and whose levels have at times been inspirations for mine.
ZIP containing mod here: DISCLAIMER: Do not play the mod in SDLPoP since many hacks to PRINCE.EXE aren't recognized by SDLPoP. This will give less of a strangeness to the mod and will make Level 5 unfinishable from the start. SDLPoP also may crash on startup if it's set to load this mod. If not, it will definitely crash on level 10.
Also, for those who want the giant fat guard graphics, I included a FAT.DAT here with them. Please use this .DAT since the giant fat guard in my game uses SHADOW.DAT instead of FAT.DAT and it's a little inconvenient to use SHADOW.DAT for a giant fat guard. With all that aside, let me know what you think about this mod and don't hesitate to ask me for help with some levels.
(I have a feeling that at some parts you might.)
Escape From Illusion is a mod that uses advanced PRINCE.EXE hacks and various changes to the DAT files, along with a strong presence of broken rooms which creates confusion and challenge for the player. It's filled with puzzling, frustrating, and at times laughable moments.In addition to the advanced hacks of PRINCE.EXE, this mod even has custom music for both the main theme midis (the victory end theme is somewhat unchanged though), and the short midis that are played throughout the game when things are done (drink potion, defeat guard, etc.). Basically all music midis were changed. Custom sound effects seemed too hard for me.
Credits and acknowledgements go to:
David- His detailed posts on hacking the EXE helped me make almost all the changes made to PRINCE.EXE.
Norbert- Other hex-editing help; recommending WXHexeditor for editing the EXE; creating the outstanding level-editor, Apoplexy.
Everyone else from Princed community for motivating me to get into level editing in the first place and whose levels have at times been inspirations for mine.
ZIP containing mod here: DISCLAIMER: Do not play the mod in SDLPoP since many hacks to PRINCE.EXE aren't recognized by SDLPoP. This will give less of a strangeness to the mod and will make Level 5 unfinishable from the start. SDLPoP also may crash on startup if it's set to load this mod. If not, it will definitely crash on level 10.
Also, for those who want the giant fat guard graphics, I included a FAT.DAT here with them. Please use this .DAT since the giant fat guard in my game uses SHADOW.DAT instead of FAT.DAT and it's a little inconvenient to use SHADOW.DAT for a giant fat guard. With all that aside, let me know what you think about this mod and don't hesitate to ask me for help with some levels.
(I have a feeling that at some parts you might.)
- atrueprincefanfrom18
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Re: Escape From Illusion
Nice! I'll try this out. Can you try to create a SDLPoP config file? Because for me now, QuickSaves And QuickLoads are a must! David, can you help, how to play this mod in SDLPoP, without crashing the app or my PC? As per author, it won't work. Thanks!
- atrueprincefanfrom18
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Re: Escape From Illusion
Nice PDF!