Hi guys: I posted this new release, the ultimate version of my previous mod, considered a beta version: for those who have already played with the first version, knows the dynamics of mod, and he will notice many similarities and some differences:
as substantial modifications, some errors have been corrected, graphics has been changed, It's a bit more hard, various improvements, boosted of more tricks, traps, guards, skeleton and shadows;
waiting for a new set of levels, for now I hope you enjoy this
Re: Illusions of Persia II - Yaffez's revenge
Posted: December 21st, 2019, 9:38 am
by YURA
Personally all the levels gone? Everything working? If Yes ....then I will play as You have interesting and exciting Mods....
Re: Illusions of Persia II - Yaffez's revenge
Posted: December 21st, 2019, 11:55 am
by Dh73
YURA wrote: ↑December 21st, 2019, 9:38 am
Personally all the levels gone? Everything working? If Yes ....then I will play as You have interesting and exciting Mods....
Hi Yura: everything works, the base is the same as previous: inside the directory you found the file "info_level.txt" that explain the differences than the mod you played few weeks ago: some new levels may interest you
YURA wrote: ↑December 24th, 2019, 4:59 pm
The author! Prompt at You transition from 6 to 7 levels works?
Oh yes sure, of course it works: it has been all tested
Prompt You it passed in SDLPoP or DOSBOX?
I all games and all levels pass in SDLPoP-1.20
Is this tile falling down? and failure doesn't work either?
oh no, this tile not falling down, it isn't the right solution, and also it works with SdlPoP: effective illusion !!! I give you a little help: it's necessary that the Prince must die for pass the level ... If you even solved it yet, i'll send you a video by email .
Oh yes sure, of course it works: it has been all tested
Prompt You it passed in SDLPoP or DOSBOX?
I all games and all levels pass in SDLPoP-1.20
Is this tile falling down? and failure doesn't work either?
oh no, this tile not falling down, it isn't the right solution, and also it works with SdlPoP: effective illusion !!! I give you a little help: it's necessary that the Prince must die for pass the level ... If you even solved it yet, i'll send you a video by email .
however, as I wrote in the Readme file, it's better to play with DosBox especially for the guard skills and also for avoid problems with skeleton that not walk: in fact, in level 7 there may be problems with one skeleton that in SdlPoP not walk; I try to using CusPoP, but it gave me same problems with skeletons, and hence I prefer using again DosBox .
Oh yes sure, of course it works: it has been all tested
Prompt You it passed in SDLPoP or DOSBOX?
I all games and all levels pass in SDLPoP-1.20
Is this tile falling down? and failure doesn't work either?
oh no, this tile not falling down, it isn't the right solution, and also it works with SdlPoP: effective illusion !!! I give you a little help: it's necessary that the Prince must die for pass the level ... If you even solved it yet, i'll send you a video by email .
If the Prince dies for the transition-then this is the wrong decision - - - I advise you to edit it....it's not the same....A must have for children's play!!!!
And video send-curiously. And better show the ending of level 6 to Everyone and you will be given useful tips...
Is this tile falling down? and failure doesn't work either?
oh no, this tile not falling down, it isn't the right solution, and also it works with SdlPoP: effective illusion !!! I give you a little help: it's necessary that the Prince must die for pass the level ... If you even solved it yet, i'll send you a video by email .
If the Prince dies for the transition-then this is the wrong decision - - - I advise you to edit it....it's not the same....A must have for children's play!!!!
And video send-curiously. And better show the ending of level 6 to Everyone and you will be given useful tips...
oh, I'm apologize, I didn't think there had been these problems: for now, I posted it, it was Published on PoPot and hence I don't correct it; in theory, even simple chompers are not suitable for childrens, also because it's a trick present on documentation trick videos (number 88) , I wanted to edit so for expert players, to put a bit more "spice", hence I did it with ingenuity, I'm sorry ... alternatively, for those who are not favor, there is a previous version, the mod 202, patience ....
oh no, this tile not falling down, it isn't the right solution, and also it works with SdlPoP: effective illusion !!! I give you a little help: it's necessary that the Prince must die for pass the level ... If you even solved it yet, i'll send you a video by email .
If the Prince dies for the transition-then this is the wrong decision - - - I advise you to edit it....it's not the same....A must have for children's play!!!!
And video send-curiously. And better show the ending of level 6 to Everyone and you will be given useful tips...
oh, I'm apologize, I didn't think there had been these problems: for now, I posted it, it was Published on PoPot and hence I don't correct it; in theory, even simple chompers are not suitable for childrens, also because it's a trick present on documentation trick videos (number 88) , I wanted to edit so for expert players, to put a bit more "spice", hence I did it with ingenuity, I'm sorry ... alternatively, for those who are not favor, there is a previous version, the mod 202, patience ....
I'm not in the sense that it is "violence for children"...these are tricks...I agree....don't change anything...times have been published....especially the transition from 6 to 7 level .....this is the death of a Prince....
Question, perish need to in room # 1....or in room 23?
If the Prince dies for the transition-then this is the wrong decision - - - I advise you to edit it....it's not the same....A must have for children's play!!!!
And video send-curiously. And better show the ending of level 6 to Everyone and you will be given useful tips...
oh, I'm apologize, I didn't think there had been these problems: for now, I posted it, it was Published on PoPot and hence I don't correct it; in theory, even simple chompers are not suitable for childrens, also because it's a trick present on documentation trick videos (number 88) , I wanted to edit so for expert players, to put a bit more "spice", hence I did it with ingenuity, I'm sorry ... alternatively, for those who are not favor, there is a previous version, the mod 202, patience ....
I'm not in the sense that it is "violence for children"...these are tricks...I agree....don't change anything...times have been published....especially the transition from 6 to 7 level .....this is the death of a Prince....
Question, perish need to in room # 1....or in room 23?
Ah ok, I understand; in room 23: in the zip file you will find the exact solution
Re: Illusions of Persia II - Yaffez's revenge
Posted: December 26th, 2019, 1:12 pm
by YURA
Thanks for the video hint, so I correctly thought that the exit from level 6.... in room 23.
We continue the video of the passage of the well-made MOD-204.
Level 5: