MOD: Hard Jump (SuavePrince) by Aram Sev.
Re: MOD: Hard Jump (SuavePrince) by Aram Sev.
Aram! Tell me, have you personally passed all the levels........ or you could not stand it, as in this clip:
Re: MOD: Hard Jump (SuavePrince) by Aram Sev.
If I don't answer, contact me at this address.
My e-mail: aram.sev055@gmail.com
My e-mail: aram.sev055@gmail.com
- SuavePrince
- The Prince of Persia
- Posts: 1091
- Joined: January 26th, 2015, 6:21 pm
Re: MOD: Hard Jump (SuavePrince) by Aram Sev.
Nice mod..i can pass level 3..i need try
Re: MOD: Hard Jump (SuavePrince) by Aram Sev.
After 5 hours of jumping, the game randomly brought me to the"check point".....but I did not replay and started playing from this point, where I kept the game....So I finished level 3 this way....
Re: MOD: Hard Jump (SuavePrince) by Aram Sev.
But you died. at 0:09
If I don't answer, contact me at this address.
My e-mail: aram.sev055@gmail.com
My e-mail: aram.sev055@gmail.com
Re: MOD: Hard Jump (SuavePrince) by Aram Sev.
Re: MOD: Hard Jump (SuavePrince) by Aram Sev.
Yes, but you did not move on the red road.
If I don't answer, contact me at this address.
My e-mail: aram.sev055@gmail.com
My e-mail: aram.sev055@gmail.com
Re: MOD: Hard Jump (SuavePrince) by Aram Sev.
I know I didn't go that route....but I passed as you had planned and if I was automatically moved to the point after the death....it's not my fault, it's the MOD...
Re: MOD: Hard Jump (SuavePrince) by Aram Sev.
It's because level 3 has a checkpoint.
Quoting from:
https://www.popot.org/documentation.php ... cialEvents
"If the player dies after having reached this point, he or she will respawn - come back to life - at the checkpoint and doesn't have to restart the level. The checkpoint is being activated when the player leaves room 7 to the left. [...] A player that dies after having reached the checkpoint, will respawn in room 2, on the 4th tile from the upper right, facing left."
Quoting from:
https://www.popot.org/documentation.php ... cialEvents
"If the player dies after having reached this point, he or she will respawn - come back to life - at the checkpoint and doesn't have to restart the level. The checkpoint is being activated when the player leaves room 7 to the left. [...] A player that dies after having reached the checkpoint, will respawn in room 2, on the 4th tile from the upper right, facing left."
Re: MOD: Hard Jump (SuavePrince) by Aram Sev.
Thanks, Norbert! Am I right? I myself accidentally hit this point, after death....Norbert wrote: ↑December 18th, 2018, 8:00 pm It's because level 3 has a checkpoint.
Quoting from:
https://www.popot.org/documentation.php ... cialEvents
"If the player dies after having reached this point, he or she will respawn - come back to life - at the checkpoint and doesn't have to restart the level. The checkpoint is being activated when the player leaves room 7 to the left. [...] A player that dies after having reached the checkpoint, will respawn in room 2, on the 4th tile from the upper right, facing left."
Re: MOD: Hard Jump (SuavePrince) by Aram Sev.
I know. But... he died at the wrong point.Norbert wrote: ↑December 18th, 2018, 8:00 pm It's because level 3 has a checkpoint.
Quoting from:
https://www.popot.org/documentation.php ... cialEvents
"If the player dies after having reached this point, he or she will respawn - come back to life - at the checkpoint and doesn't have to restart the level. The checkpoint is being activated when the player leaves room 7 to the left. [...] A player that dies after having reached the checkpoint, will respawn in room 2, on the 4th tile from the upper right, facing left."
If I don't answer, contact me at this address.
My e-mail: aram.sev055@gmail.com
My e-mail: aram.sev055@gmail.com
Re: MOD: Hard Jump (SuavePrince) by Aram Sev.
I didn't bring myself to the point.... make a program without any defects... it's not my fault for that...Aram wrote: ↑December 18th, 2018, 9:26 pmI know. But... he died at the wrong point.Norbert wrote: ↑December 18th, 2018, 8:00 pm It's because level 3 has a checkpoint.
Quoting from:
https://www.popot.org/documentation.php ... cialEvents
"If the player dies after having reached this point, he or she will respawn - come back to life - at the checkpoint and doesn't have to restart the level. The checkpoint is being activated when the player leaves room 7 to the left. [...] A player that dies after having reached the checkpoint, will respawn in room 2, on the 4th tile from the upper right, facing left."
Can see where I died ---- then you need to remove this defect, to avoid the transition.....
Re: MOD: Hard Jump (SuavePrince) by Aram Sev.
Yes
If I don't answer, contact me at this address.
My e-mail: aram.sev055@gmail.com
My e-mail: aram.sev055@gmail.com