MOD: Hard Jump (SuavePrince) by Aram Sev.

YURA
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Re: MOD: Hard Jump (SuavePrince) by Aram Sev.

Post by YURA »

Aram! Tell me, have you personally passed all the levels........ or you could not stand it, as in this clip:
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Norbert
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Re: MOD: Hard Jump (SuavePrince) by Aram Sev.

Post by Norbert »

YURA wrote: December 17th, 2018, 9:57 pm[...] or you could not stand it, as in this clip:
Haha. :lol:
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Aram
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Re: MOD: Hard Jump (SuavePrince) by Aram Sev.

Post by Aram »

YURA wrote: December 17th, 2018, 9:57 pm have you personally passed all the levels...
Yess :D
:lol: :lol: :lol:
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Re: MOD: Hard Jump (SuavePrince) by Aram Sev.

Post by SuavePrince »

Nice mod..i can pass level 3..i need try
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Re: MOD: Hard Jump (SuavePrince) by Aram Sev.

Post by YURA »

After 5 hours of jumping, the game randomly brought me to the"check point".....but I did not replay and started playing from this point, where I kept the game....So I finished level 3 this way....
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Re: MOD: Hard Jump (SuavePrince) by Aram Sev.

Post by Aram »

YURA wrote: December 18th, 2018, 5:47 am After 5 hours of jumping, the game randomly brought me to the"check point".....but I did not replay and started playing from this point, where I kept the game....So I finished level 3 this way....
But you died. at 0:09 :?
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Re: MOD: Hard Jump (SuavePrince) by Aram Sev.

Post by YURA »

Aram wrote: December 18th, 2018, 9:55 am
YURA wrote: December 18th, 2018, 5:47 am After 5 hours of jumping, the game randomly brought me to the"check point".....but I did not replay and started playing from this point, where I kept the game....So I finished level 3 this way....
But you died. at 0:09 :?
....but I passed the level without cheats....
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Re: MOD: Hard Jump (SuavePrince) by Aram Sev.

Post by Aram »

YURA wrote: December 18th, 2018, 5:12 pm ....but I passed the level without cheats....
Yes, but you did not move on the red road. :?
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Re: MOD: Hard Jump (SuavePrince) by Aram Sev.

Post by YURA »

Aram wrote: December 18th, 2018, 6:31 pm
YURA wrote: December 18th, 2018, 5:12 pm ....but I passed the level without cheats....
Yes, but you did not move on the red road. :?
I know I didn't go that route....but I passed as you had planned and if I was automatically moved to the point after the death....it's not my fault, it's the MOD...
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Re: MOD: Hard Jump (SuavePrince) by Aram Sev.

Post by Norbert »

It's because level 3 has a checkpoint.

Quoting from:
https://www.popot.org/documentation.php ... cialEvents

"If the player dies after having reached this point, he or she will respawn - come back to life - at the checkpoint and doesn't have to restart the level. The checkpoint is being activated when the player leaves room 7 to the left. [...] A player that dies after having reached the checkpoint, will respawn in room 2, on the 4th tile from the upper right, facing left."
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Re: MOD: Hard Jump (SuavePrince) by Aram Sev.

Post by YURA »

Norbert wrote: December 18th, 2018, 8:00 pm It's because level 3 has a checkpoint.

Quoting from:
https://www.popot.org/documentation.php ... cialEvents

"If the player dies after having reached this point, he or she will respawn - come back to life - at the checkpoint and doesn't have to restart the level. The checkpoint is being activated when the player leaves room 7 to the left. [...] A player that dies after having reached the checkpoint, will respawn in room 2, on the 4th tile from the upper right, facing left."
Thanks, Norbert! Am I right? I myself accidentally hit this point, after death....
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Re: MOD: Hard Jump (SuavePrince) by Aram Sev.

Post by Aram »

Norbert wrote: December 18th, 2018, 8:00 pm It's because level 3 has a checkpoint.

Quoting from:
https://www.popot.org/documentation.php ... cialEvents

"If the player dies after having reached this point, he or she will respawn - come back to life - at the checkpoint and doesn't have to restart the level. The checkpoint is being activated when the player leaves room 7 to the left. [...] A player that dies after having reached the checkpoint, will respawn in room 2, on the 4th tile from the upper right, facing left."
I know. But... he died at the wrong point.
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Re: MOD: Hard Jump (SuavePrince) by Aram Sev.

Post by YURA »

Aram wrote: December 18th, 2018, 9:26 pm
Norbert wrote: December 18th, 2018, 8:00 pm It's because level 3 has a checkpoint.

Quoting from:
https://www.popot.org/documentation.php ... cialEvents

"If the player dies after having reached this point, he or she will respawn - come back to life - at the checkpoint and doesn't have to restart the level. The checkpoint is being activated when the player leaves room 7 to the left. [...] A player that dies after having reached the checkpoint, will respawn in room 2, on the 4th tile from the upper right, facing left."
I know. But... he died at the wrong point.
I didn't bring myself to the point.... make a program without any defects... it's not my fault for that...
Can see where I died ---- then you need to remove this defect, to avoid the transition.....
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Re: MOD: Hard Jump (SuavePrince) by Aram Sev.

Post by Norbert »

Aram wrote: December 18th, 2018, 9:26 pmI know. But... he died at the wrong point.
The prince seems to disappear at 0:09, maybe that glitch triggered the checkpoint.
Is nobody's fault; just a glitch in the game's code.
Probably only a very small chance for this to happen.
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Re: MOD: Hard Jump (SuavePrince) by Aram Sev.

Post by Aram »

Norbert wrote: December 19th, 2018, 2:41 am
Aram wrote: December 18th, 2018, 9:26 pmI know. But... he died at the wrong point.
Probably only a very small chance for this to happen.
Yes :lol:
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