(This is my first mod actually)
I was partially motivated by the awful remake Ubisoft released some time ago and wanted to make my own version by modifying almost every level to prove that the prince isn't 'weak', 'frail', and 'non-athletic' as the developers of said remake claimed.
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The mod contains these changes:
- New level layouts for cavern, ruins and temple levels.
--- The Caves are filled with many lava hazards and traps. The skellies are glad to have you back as well.
--- The Ruins are in a much more decayed state while the Goblin Heads... may scare you once again (like they probably did when you were little).
--- The Temple is huge and much more action packed now. The Cultists are more fanatical than ever and will chase you as soon as you enter into their sacred halls.
--- Certain levels are larger than others and will reward those who decide to explore them (mostly on early levels of the game).
--- Players will need to make use of special navigation tricks such as dropjump, duckclimbing, running and then climbing on loose tiles, and even switching to shadow mode; in order to unlock secrets or even clear the level itself.
- Combat has become more challenging as players progress through the game
--- Higher ammount of enemies with medium to high combat skills from start.
--- Certain duels will require the prince to master his enviroment (traps, edges, chasms) as well as his opponents (blocking, dodging, switching places, etc).
- The princess' life is now in real danger
--- Many obstacles await on every level, therefore time is more precious than ever... Will 75 mins be enough for you?
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LEVELS DESCRIPTION
(01) Palace Rooftops: Unlike the original, you'll be facing seasoned guards this time. But you can still toy with them and sometimes push them off the edges if you know how to.
(02) Beach: You start by the remains of the sunken merchant ship.
(03) Caves 01 There are 2 life potions. One is down a skeleton pit and the other one can only be accessed by running and then climbing up from loosing tiles (timing is essential).
(04) Caves 02 There are 3 life potions. Two of them are below the main path towards the exit.
(05) Caves 03 There is 1 life potion. Although I... accidentally deleted the epic skeleton bridge, many of his warrior pals are filling the corridors
(06) Ruins 01 The Heads will welcome you in a kind of 'Indiana Jones' style. There's 1 Life potion, but requires that you find a way to dodge the blades protecting it. Like the original, this level contains 2 exits
(07) Ruins 02 Depending on the entrance you picked up earlier, you will have to either climb and fight a lot, or jump through chasms and dodge many traps. The door switch which opens the gate leading to the exit of this level is located somewhere at the highest spot in this level. There are 4 life potions
(08) Ruins 03 By now, You'd best have learned to run across loose floor tiles and use them to climb up or you won't get passed the first room. There's 1 life potion beneath the throne room, can you reach it?
(09) Ruins 04 You'd better hurry, the Temple is near and will be the biggest challenge yet. There's 1 life potion at the begining of this area somewhere, careful when you approach to pick it up
(10) Temple 01 Prepare yourself, for the zealous eagles will engage you in mortal kombat. If you don't find yourself fighting them, then you're probably inside a room filled wtih lots of nasty traps in it. There are 2 life potions.
(11) Temple 02 The shadow level. Be careful with traps and specially those sneaky gate closing buttons. There are 5 life potions inside this level.
(12) Temple 03 The tower. Prepare to climb... for real this time. There are 2 life potions.
(13) Temple 04 Stealing the flame demands a sacrifice. There is 1 life potion. Also, there maybe sneaky spike traps
(14) Jaffar 01 Minor changes in here, but the end comes as always
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INSTALATION
Just make a copy of your PoP2 folder, you could rename it to 'HRDCPOP2', and replace PRINCE.DAT with the file available in this topic.
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KNOWN BUGS
- Level checkpoints are established on every level, however, saving the game after reaching them may restart the game if you select the option 'Resume Game'. Therefore I would recommend saving at the beginning of every level only.
- If the player ever dies and restarts from the last checkpoint, there's a chance that any game cinematics (Flying carpet and both Horse of the King of Basra riding sequences) won't show up at all.
- At final level, if you release the Shadow infused with the Flame before the very last part (hide and seek with Jaffar), there's a chance that it'll crash the game. Therefore I recommend playing normally until then.
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VIDEO WALKTHROUGH
viewtopic.php?f=118&t=3541
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MAP LAYOUT
THE CAVES

THE RUINS

THE TEMPLE

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SCREENSHOTS
THE CAVES









THE RUINS









THE TEMPLE









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Other notes:
- I recommend listening to the Prince of Persia 3D OST while playing this game xD.
- This mod isn't that parkour friendly as some may like, but future mods could be for sure >D
- If you have suggestions I'd like to read them.