Download: Prince_of_Wateria.zip
Click this image for a general overview:

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The trailer for the mod that I'll release on January 26th.
Put the readme in PDF format so you can format it nicely and include graphics if needed--you've got experience writing PDF docs. I regret omitting a PDF with Potion Puzzles, which relied instead on a web page whose formatting has gotten corrupted over time.Norbert wrote:I'll add a readme file to the mod's package when it's released that details how difficult each of the levels is, including some hints where necessary.
This is exactly the sort of entry the modding contests need. It'll generate interest, provoke discussion, and promote creativity. It might be unbeatable, but it will intensify the competition for second-place. Indeed, second place should be a huge trophy for whoever participates in a competition that includes Prince of Wateria.mk1995 wrote:Of course, this will probably have to be banned from any modding contest, since it'd take no effort for it to win everytime.
Well, the mod itself is finished, but editing/rendering/uploading the walkthrough videos will take time,(*) and I want to link to those from the readme file that's inside the mod's package. I also want both the videos and the readme file to say how difficult (inc. which tricks) and unique/entertaining each of the levels - and getting the various LPs - is.mk1995 wrote:Anyway, how complete is it so far? Considering you're not gonna release it until the end of January, [...]
Page still looks pretty good to me, but, yeah, I'll somehow add the readme to the mod's package.tacosalad wrote:[...], which relied instead on a web page whose formatting has gotten corrupted over time.
That is interestingMoscow Tracer wrote:I'm going to make new insane MOD this year too) Also, I'm going to beat PoP1 (original Jordan Mechner version) world record, because I know how exactly to improve MasterViking's run in few moments and I almost learned to represent his run on all levels separately.
Moscow Tracer You are No. 3 in the world in Prince of Persia i know but please prove and beat that original record i will upload tricks for you and every prince of Persia buddyMoscow Tracer wrote:Trailer looks impressive!![]()
I'm going to make new insane MOD this year too) Also, I'm going to beat PoP1 (original Jordan Mechner version) world record, because I know how exactly to improve MasterViking's run in few moments and I almost learned to represent his run on all levels separately.
What you write is correct. It should come as no surprise that I've spent quite a lot of time modifying images (and palettes). I was in doubt about including the most interesting modifications in the trailer. In the end I decided to go full-out and include everything. As a result, in my opinion, the trailer is (has become) the most interesting thing about my mod. This was a conscious choice. To give it that trailer-like feeling, it starts slowly. Then it sums up some of the things you'll run into. Near the end of the video it relatively quickly throws some more things at you, and it cuts to black right when something interesting seems to happen. That last bit is also from level 4, which is called "Passing Closed Gates" and also includes the deteriorating gate. That level is more interesting for players who haven't seen the trailer, but, oh well, it will probably still be an enjoyable ride. I'm currently uploading all the walkthrough videos (unlisted, for now). Next Saturday the release. I'm already looking forward to working on apoplexy after that. During my work on Prince of Wateria, which is my first mod, I came up with (/ran into) literally dozens of things I want to add to apoplexy, and that I want to improve. I'll post a list of these things on the forum - in an on-topic thread - next weekend.David wrote:- At the end of the last scene, do I see a mirror that looks like a gate? (And the guard disappears, but that's hard to see.)