Page 1 of 1

PoP1 Mod (DOS) - PoP2 Split Levels

Posted: September 15th, 2012, 2:15 pm
by kj-5349
The full name of the mod is Shadow & The Flame Adaptation: PoP2 Split Levels, but you can call it in whatever short form is convenient for you.

There was a mod made by robert called The Shadow & The Flame remake, and this mod is inspired by it. I really enjoyed playing it, it was a decent attempt to emulate PoP2 and its level designs. He did mention however that the PoP2 levels had 32 rooms, which exceeded the 24 rooms PoP1 allowed to be edited.
So the main idea of this mod is that I split those PoP2 levels exceeding 24 rooms into 2 or 3 levels. Note some PoP2 levels, like for example Caverns 1, had 3 different routes you can take. I aimed for this mod to give the player like some 80%-90% feel of PoP2.

Credit is still given to robert for creating his Shadow & The Flame remake, which inspired this mod.
Read more about this mod in the files CREDITS.txt and DESCRIPTION.txt

Some screenshots:

Image

Image

Image

Image

Image

Image

Link: http://www.mediafire.com/?qq7yv5h4yd6ysha

This mod is not meant for the modding competition as I consider this mod was done for fun. I may not make it for the 1st competition, so maybe my story based mod may be submitted for the 2nd competition next year.

Re: PoP1 Mod (DOS) - PoP2 Split Levels

Posted: September 15th, 2012, 4:15 pm
by mk1995
Imageshack doesn't work anymore. Try uploading your images to imgur instead.

Re: PoP1 Mod (DOS) - PoP2 Split Levels

Posted: September 15th, 2012, 4:31 pm
by kj-5349
mk1995 wrote:...Try uploading your images to imgur instead.
Done.

Re: PoP1 Mod (DOS) - PoP2 Split Levels

Posted: September 16th, 2012, 1:49 am
by robert
I'll try them as soon as I can ;)

Re: PoP1 Mod (DOS) - PoP2 Split Levels

Posted: October 1st, 2012, 10:15 pm
by Norbert
Did anyone give this mod a try?
I'm don't know much about PoP2, and I'm curious if someone who's familiar with PoP2 will recognize large parts of the levels.
I guess it's difficult to give it a PoP2 feeling because several of the traps are missing (lava, snakes) and various unique enemies and such...