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My fourth PoP mod (unnamed as of yet)

Posted: May 31st, 2010, 10:05 pm
by mk1995
You heard me right - I'm working on another PoP modification after months of retirement. So far, only level changes have been done.

It's on a demo state! Download here!

Screenshots

Level 1
Image

Level 3
Image

And a note beforehand: I'll do my best to make life potions as hard to get as possible. So if you're aiming for a "completely max out life" playthrough, prepare to have to restart a level multiple times...

My greatest apologies, but that's gonna be the only thing you'll be seeing for a while. The next update will be when I completed all the levels and altered the graphics. But take heart! You can see my progress here:

Demo Level: 100%
Level 1 through 4: 100%
Level 5: 10%
Level 6 through 13: 0% (in line)
Visuals: 0% (in line)
Executable: 90% (I still need to get past some complications; during the meantime you'll have to put up with the original PRINCE.EXE)

Legend:
0% - in line
0% (about to begin) - 25%
25% - 75%
75% - 99%
100%

Re: My fourth PoP mod (unnamed as of yet)

Posted: June 1st, 2010, 3:24 pm
by Balanced
Sweet! Looking forward to it!

Re: My fourth PoP mod (unnamed as of yet)

Posted: June 1st, 2010, 7:55 pm
by Tristan
Balanced wrote:Sweet! Looking forward to it!
Me too ! :)

Re: My fourth PoP mod (unnamed as of yet)

Posted: June 2nd, 2010, 4:46 am
by Kaslghnoon
Looking forward to it as well

How come you're not counting '4-Room Levelset' as one of your mods? It has all 14 levels edited.

Re: My fourth PoP mod (unnamed as of yet)

Posted: June 2nd, 2010, 6:10 am
by kj-5349
Looking forward to it as well....

Re: My fourth PoP mod (unnamed as of yet)

Posted: June 2nd, 2010, 6:22 pm
by mk1995
Kaslghnoon wrote:How come you're not counting '4-Room Levelset' as one of your mods? It has all 14 levels edited.
In my eyes, a mod has not only the levels and the executable altered - altered overall visuals matter, as well. If I counted all my levelsets as mods, this'd be my 9th mod, I think...

Re: My fourth PoP mod (unnamed as of yet)

Posted: June 7th, 2010, 10:27 pm
by mk1995
Level 3 is in progress (roughly 80% done). I presume to have the demo version done within this week.

Re: My fourth PoP mod (unnamed as of yet)

Posted: June 8th, 2010, 5:33 pm
by mk1995
I hate tripleposting, but nobody seems to be interested in my mod... Level 3 is done - only one more level to go until you get to play the demo version!

Re: My fourth PoP mod (unnamed as of yet)

Posted: June 8th, 2010, 7:51 pm
by Kaslghnoon
mk1995 wrote:nobody seems to be interested in my mod...
I don't know whom you're referring to by 'nobody' but MK you are getting moral support from possibly the last few PoP1 players left on earth. I guess this is not something you're used to...

Re: My fourth PoP mod (unnamed as of yet)

Posted: June 8th, 2010, 8:07 pm
by mk1995
Well, I was hoping there'd be more talk than that after each upgrade... But then again, the last times I released a mod was when it was already done. This is actually my first time I'm releasing an edited PoP before it's 100% done.

Re: My fourth PoP mod (unnamed as of yet)

Posted: June 10th, 2010, 12:14 am
by Balanced
MK, is there a story in it, or just the random story? :P

Re: My fourth PoP mod (unnamed as of yet)

Posted: June 10th, 2010, 2:10 pm
by mk1995
The kind of story you call "random" is not random at all. More fitting would be "generic". But I'm not quite sure about the story yet. Heck, I don't even have a name for the mod!

Re: My fourth PoP mod (unnamed as of yet)

Posted: June 10th, 2010, 4:35 pm
by mk1995
It is done! Get the demo version now!

Re: My fourth PoP mod (unnamed as of yet)

Posted: June 13th, 2010, 12:01 am
by Kaslghnoon
Simply brilliant!
I have more to say but won't unless you give me the OK. Please indicate what you prefer not to be discussed (or spoiled) about levels 1-4.

Re: My fourth PoP mod (unnamed as of yet)

Posted: June 13th, 2010, 2:11 pm
by Balanced
Pewh, nice one :D
Thus, i didnt came much further then lvl1, but only played it twice :P