A question about the first guard on Level 8

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Bizzen2702
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A question about the first guard on Level 8

Post by Bizzen2702 »

I was wondering if there was a special event associated with the first guard on Level 8, who is unique in that he does not advance towards you. I have been modding the levels using Apoplexy and over the course of doing so, I ended up clearing the screen with this guard on and then replacing him. Now though, the guard just behaves as a normal one would - advancing towards you. Is there something I am missing in order to get this behaviour back?
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Norbert
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Re: A question about the first guard on Level 8

Post by Norbert »

Bizzen2702 wrote: September 4th, 2021, 9:52 pmI was wondering if there was a special event associated with the first guard on Level 8, who is unique in that he does not advance towards you.
He had skill 7. In apoplexy, if you click on a guard, you end up on the tiles screen, where you can then set "guard level" to 7. As the PoP1 Guard Types document shows, guards with skill 7 have a probability of 0 out of 255 to go into hit range. Therefore he never voluntarily moves forward.
Bizzen2702
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Re: A question about the first guard on Level 8

Post by Bizzen2702 »

Thanks for the reply again, Norbert. Hmm, I have selected a guard with the correct colour (don't know if this matters) and level 7 skill and he still comes forward.
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Norbert
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Re: A question about the first guard on Level 8

Post by Norbert »

Bizzen2702 wrote: September 5th, 2021, 4:29 pm Thanks for the reply again, Norbert. Hmm, I have selected a guard with the correct colour (don't know if this matters) and level 7 skill and he still comes forward.
In apoplexy, does the text under the guard say "LVL:7"?
Or maybe you set it to 7, but forgot to save before playtesting?
Are you playtesting with DOSBox or SDLPoP?
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Re: A question about the first guard on Level 8

Post by Bizzen2702 »

Hi Norbert, I don't know what I was doing wrong. Perhaps you were right and that I was play testing without saving, but now the issue has resolved. Thanks for the replies.
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