Why the sudden interest?
Posted: March 25th, 2017, 12:17 pm
It seems that there were more PoP-remakes in the past few years than before that.
Why the (seemingly) sudden interest in remaking PoP?
FreePrince exists since at least 2003.
And there were no other remake attempts for a long time.
There were some fan-games in the PoPUW forum, but most of them don't look like PoP1.
And some on PoPUW, outside the forum:
1993: The Duel
2004: The Arena
2007: Arabian Nights 2D
And then "suddenly" many people started to remake PoP1:
2011: for the C64 (by mrsid)
2012: in GameMaker (Prince of Persia 2D)
2012: C#/.NET/XNA (by polipo)
2013: for the BK-0011M (Okay, I guess it's older than that, 2013 is just the year we found it.)
2013: The room-drawing code, the prequel of SDLPoP (by David)
2014: two remakes in HTML5
2014: in Unity (by ikazrima)
2014: SDLPoP (by David)
2014: in libGDX for BSc thesis (by Aliamondo on GitHub)
2015: in Phaser and HTML5 (by ultrabolido)
2015: in Clickteam Fusion (by 2233SecondAcc)
2015: using DirectX (by deckard93 on GitHub)
2015: freepop using Allegro (later renamed MININIM) (by oitofelix)
And I'm not sure what year to put the Atari ports into.
EDIT: 2016: for Roku in Brightscript (by lvcabral)
EDIT: 2017: port to BBC Master computer (by kieranhj)
Why the (seemingly) sudden interest in remaking PoP?
FreePrince exists since at least 2003.
And there were no other remake attempts for a long time.
There were some fan-games in the PoPUW forum, but most of them don't look like PoP1.
And some on PoPUW, outside the forum:
1993: The Duel
2004: The Arena
2007: Arabian Nights 2D
And then "suddenly" many people started to remake PoP1:
2011: for the C64 (by mrsid)
2012: in GameMaker (Prince of Persia 2D)
2012: C#/.NET/XNA (by polipo)
2013: for the BK-0011M (Okay, I guess it's older than that, 2013 is just the year we found it.)
2013: The room-drawing code, the prequel of SDLPoP (by David)
2014: two remakes in HTML5
2014: in Unity (by ikazrima)
2014: SDLPoP (by David)
2014: in libGDX for BSc thesis (by Aliamondo on GitHub)
2015: in Phaser and HTML5 (by ultrabolido)
2015: in Clickteam Fusion (by 2233SecondAcc)
2015: using DirectX (by deckard93 on GitHub)
2015: freepop using Allegro (later renamed MININIM) (by oitofelix)
And I'm not sure what year to put the Atari ports into.
EDIT: 2016: for Roku in Brightscript (by lvcabral)
EDIT: 2017: port to BBC Master computer (by kieranhj)