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Stranges glitches
Posted: September 28th, 2022, 8:40 pm
by Dh73
Hi guys: I don't know if you already knew this glitches, but so I wanted to post them anyway;
1st glitch: notice the potion after opening the exit ....
2nd glitch: see what happens with the potion !!!
Re: Stranges glitches
Posted: September 29th, 2022, 8:13 am
by yourantumayel69
Hi Andrea you're comeback
Re: Stranges glitches
Posted: September 29th, 2022, 6:20 pm
by Dh73
Hi Youran: yes, after a break for work reasons, a few months ago I started designing a new one PoP mod focused on puzzles as in my usual style, and doing some experiments, I have experienced these tests; I Hope that next month I ultimate my PoP mod
Re: Stranges glitches
Posted: September 30th, 2022, 5:32 am
by atrueprincefanfrom18
Dh73 wrote: ↑September 28th, 2022, 8:40 pm
I don't know if you already knew this glitches
When the prince jumps through the mirror, if I'm not wrong one of tile in the second row changes it's modifier.
About the other trick, I don't know
Re: Stranges glitches
Posted: October 1st, 2022, 3:26 pm
by Dh73
atrueprincefanfrom18 wrote: ↑September 30th, 2022, 5:32 am
Dh73 wrote: ↑September 28th, 2022, 8:40 pm
I don't know if you already knew this glitches
When the prince jumps through the mirror, if I'm not wrong one of tile in the second row changes it's modifier.
About the other trick, I don't know
Hi: in fact, red potion become blue potion with its relative effects; and look at this one
Re: Stranges glitches
Posted: October 1st, 2022, 9:17 pm
by David
Dh73 wrote: ↑September 28th, 2022, 8:40 pm
1st glitch: notice the potion after opening the exit ....
This one was used in
Potions of Delusion.
tacosalad explains what happens here:
viewtopic.php?p=12716#p12716
Dh73 wrote: ↑September 28th, 2022, 8:40 pm
2nd glitch: see what happens with the potion !!!
Yeah, sprites in cutscenes don't appear if the screen is flipped.
This happens with all cutscenes, even with the Princess scene in the intro!
You can also try watching cutscenes in blind mode (Shift+B).
Black rectangles will appear around sprites.
And when a sprite moves, it leaves a black trail behind.
- blind mode intro.png (6.92 KiB) Viewed 6361 times
You can even combine screen flipping and blind mode.
Then the sprites won't appear, but the rectangles and trails will.
And finally there is the
draw command line parameter.
If you start PoP with it, and flip the screen, then moving sprites will appear at both the original and the flipped locations.
The sprites are not erased properly, and leave a trail on the screen.
This works both in-game and in the cutscenes.
You can turn the screen into a big mess with this last glitch.
- draw + flip = big mess.png (9.94 KiB) Viewed 6361 times
If you use
draw and flip the screen and enable blind mode then the intro will look like this:
- draw + flip + blind.png (6.64 KiB) Viewed 6361 times
- draw + flip + blind 2.png (6.75 KiB) Viewed 6361 times
Re: Stranges glitches
Posted: October 1st, 2022, 9:27 pm
by David
Dh73 wrote: ↑October 1st, 2022, 3:26 pm
and look at this one
(PoP_Glitch03.zip)
It's the mouse of doom! All floors break wherever it steps!
I didn't know the mouse can run across multiple screens.
Re: Stranges glitches
Posted: October 4th, 2022, 3:16 pm
by Dh73
David wrote: ↑October 1st, 2022, 9:27 pm
Dh73 wrote: ↑October 1st, 2022, 3:26 pm
and look at this one
(PoP_Glitch03.zip)
It's the mouse of doom! All floors break wherever it steps!
I didn't know the mouse can run across multiple screens.
Hi David: thank you so much for your detailing explanations;
if you very fast, mouse appear also on the third room
Re: Stranges glitches
Posted: October 29th, 2022, 2:32 pm
by Norbert
David wrote: ↑October 1st, 2022, 9:27 pm
Dh73 wrote: ↑October 1st, 2022, 3:26 pm
and look at this one
(PoP_Glitch03.zip)
It's the mouse of doom! All floors break wherever it steps!
I didn't know the mouse can run across multiple screens.
Fun video; I didn't know that either.
Re: Stranges glitches
Posted: December 7th, 2022, 6:00 am
by fp
I found a definitely strange one
(although I don't wanna create a new post entirely so I'm building off of this one) while making a level - I had an idea to make a mini boss battle type thingie, and the result, well....
https://imgur.com/a/wU80Plj
The gif has both what happens when you walk away, and what happens when you try and attack the guy - he dies in one hit?
(Recorded in dosbox, PoP version 1.4 btw)
I definetly thought it was strange, but maybe it's been seen before? i dunno.
Re: Stranges glitches
Posted: December 10th, 2022, 2:19 pm
by David
fp wrote: ↑December 7th, 2022, 6:00 am
https://imgur.com/a/wU80Plj
The gif has both what happens when you walk away, and what happens when you try and attack the guy - he dies in one hit?
This is a combination of two glitches:
1. If a guard is standing on a "tapestry with floor" tile, he will be inactive.
Examples:
viewtopic.php?p=12715&hilit=tapestry_di ... ard#p12715
viewtopic.php?p=29437#p29437
In your case however, the guard stands just on the edge, so he will repeatedly flip between being active and inactive.
Like here:
viewtopic.php?p=28578&hilit=doortop+inactive#p28578
2. If you strike an inactive guard, he dies in one hit.
Examples:
https://www.popot.org/trick/53
https://www.popot.org/trick/94
viewtopic.php?p=8195&hilit=Hit+from+behind#p8195
viewtopic.php?p=12715&hilit=backstab2#p12715
viewtopic.php?p=12789#p12789
viewtopic.php?p=15742#p15742 (Jaffar)
viewtopic.php?p=33222#p33222 (Jaffar)
Re: Stranges glitches
Posted: December 10th, 2022, 4:32 pm
by fp
David wrote: ↑December 10th, 2022, 2:19 pm
This is a combination of two glitches:
1. If a guard is standing on a "tapestry with floor" tile, he will be inactive.
In your case however, the guard stands just on the edge, so he will repeatedly flip between being active and inactive.
2. If you strike an inactive guard, he dies in one hit.
woahhhh! ok that's cool. thanks for letting me know!
(yaah idk all the glitches, so the more y'know!)
thanks David :)