Hi.. Does anyone know where I can download these sounds ???
Prince of Persia with new sounds
- SuavePrince
- The Prince of Persia
- Posts: 1091
- Joined: January 26th, 2015, 6:21 pm
Re: Some funny sounds
That's cool. Professional and modern sound effects.SuavePrince wrote: ↑November 29th, 2017, 1:47 amHi.. Does anyone know where I can download these sounds ???
I wonder if that was done with video editing or by replacing OGG files.
Probably the former, I'm guessing. One reason is that every chomper sounds a bit different.
- SuavePrince
- The Prince of Persia
- Posts: 1091
- Joined: January 26th, 2015, 6:21 pm
Re: Some funny sounds
Yes,, very cool... it's possible?? because i cant..i don know how to do it..Norbert wrote: ↑November 29th, 2017, 12:31 pmThat's cool. Professional and modern sound effects.SuavePrince wrote: ↑November 29th, 2017, 1:47 amHi.. Does anyone know where I can download these sounds ???
I wonder if that was done with video editing or by replacing OGG files.
Probably the former, I'm guessing. One reason is that every chomper sounds a bit different.
Re: Some funny sounds
Well, you could use MININIM and edit its data/audio/*.ogg files.SuavePrince wrote: ↑November 30th, 2017, 2:24 amYes,, very cool... it's possible?? because i cant..i don know how to do it..
Some of those are the sound effect files.
If you only have *.mp3 or *.wav files you want to use, there are programs that can convert those to *.ogg.
I think currently SDLPoP does not yet have separate sound effect files that can be edited.
Of course, you will still need to find cool replacement sound effects.
I usually get mine from https://freesound.org/
- SuavePrince
- The Prince of Persia
- Posts: 1091
- Joined: January 26th, 2015, 6:21 pm
Re: Some funny sounds
Thanxs NorbertNorbert wrote: ↑November 30th, 2017, 10:23 pmWell, you could use MININIM and edit its data/audio/*.ogg files.SuavePrince wrote: ↑November 30th, 2017, 2:24 amYes,, very cool... it's possible?? because i cant..i don know how to do it..
Some of those are the sound effect files.
If you only have *.mp3 or *.wav files you want to use, there are programs that can convert those to *.ogg.
I think currently SDLPoP does not yet have separate sound effect files that can be edited.
Of course, you will still need to find cool replacement sound effects.
I usually get mine from https://freesound.org/
Re: Prince of Persia with new sounds
Moved posts to a new topic.
There is a similar video here: https://www.youtube.com/watch?v=zd3V-fDD3M8
There is a similar video here: https://www.youtube.com/watch?v=zd3V-fDD3M8
Re: Prince of Persia with new sounds
Both videos are amazing! But, I like more the first one. It's more like, fearsome and medieval! I hope someone make a mod with those songs for us to play. I mean, Are there dowloads for those ones or are they just tests? I saw lots of mod videos for DOS and SNES versions, but there aren't downloads. Too bad...
May the Moon light your path.
Re: Prince of Persia with new sounds
The people who created those videos started with regular recordings of PoP1 playing, and then added the sound effects with a video editor (post-production).
As I described here, it is possible to add modern sound effects to the actual playable game.
But only by using a free software implementation (remake) that supports replacing PoP1 sound effects with modern audio files of any size/quality.
Currently, MININIM supports this; SDLPoP does not (yet).
Re: Prince of Persia with new sounds
I see. Thanks for the explanation!
About Mininim project, I really liked, it's a very cool thing that I've never imagined and plus, made by a Brazilian! That's cool ^_^.
About Mininim project, I really liked, it's a very cool thing that I've never imagined and plus, made by a Brazilian! That's cool ^_^.
May the Moon light your path.
Re: Prince of Persia with new sounds
Under the first YouTube video, from another account, its author comments:
"Everything you hear is original. [...] I spent a good couple of hours in a parking garage with a similar acoustic and performed all of the physical movements. Yes, I shuffled feet, jumped, climbed, dropped down, drank the potion and voiced all of the grunts."
Some related links:
https://anotheronebitesthedust.space/welcome/sound/
https://en.wikipedia.org/wiki/Foley_(filmmaking)
https://ca.linkedin.com/in/ivan-ignjatovic-47111ab3
His studio "I2" is probably a reference to his name.
I cannot find any information online about a 2014 (or 2013, 2015) Ubisoft sound design competition or contest, though.
"Everything you hear is original. [...] I spent a good couple of hours in a parking garage with a similar acoustic and performed all of the physical movements. Yes, I shuffled feet, jumped, climbed, dropped down, drank the potion and voiced all of the grunts."
Some related links:
https://anotheronebitesthedust.space/welcome/sound/
https://en.wikipedia.org/wiki/Foley_(filmmaking)
https://ca.linkedin.com/in/ivan-ignjatovic-47111ab3
His studio "I2" is probably a reference to his name.
I cannot find any information online about a 2014 (or 2013, 2015) Ubisoft sound design competition or contest, though.