PoP mus

Prince of Persia related subjects that do not have their own boards.
Post Reply
User avatar
fp
Sheikh
Sheikh
Posts: 31
Joined: November 28th, 2022, 5:51 pm
Location: Somewhere Over the Rainbow
Contact:

PoP mus

Post by fp »

[Gonna do the same as Norbert did - this one is a slightly bugged version - Read the third post for more information.]
I was working on this for class, but I decided to share it with y'all.

A PoP midi - or at least, how the original game made me feel in musical form - with Markers to signify what each part means.
4 and a half minutes of music - enjoy & lmk what you think.
Attachments
PoP.zip
Midi File, run with your favorite Soundfont. I made it with my soundfont (TimGM6mb.sf2) in mind, though.
(8.82 KiB) Downloaded 57 times
Last edited by fp on January 6th, 2023, 5:25 pm, edited 1 time in total.
"I don't exactly think, therefore I don't exactly am."
User avatar
Norbert
The Prince of Persia
The Prince of Persia
Posts: 5745
Joined: April 9th, 2009, 10:58 pm

Re: PoP mus

Post by Norbert »

[Edit: Deprecated. New version in below posts.]
Spoiler: show
fp wrote: January 5th, 2023, 8:29 pmMidi File, run with your favorite Soundfont. I made it with my soundfont (TimGM6mb.sf2) in mind, though.
Attached MP3 renderings with 7 different SoundFonts. MD5s:
4feb1fc8544c30299e248f4466c4d6d0 ColomboGMGS2.sf2
af289497caf8c76d97fdc67ec8409f05 FluidR3_GM.sf2
b0051aef6ce5229d90b013121ac3a21a Orpheus_1.047e.sf2
520a1568f9508ddac640d0cd6b2028b3 RLNDGM.sf2
9910298f36840b6ad78e2ff758b870d6 SGM-V2.01.sf2
1f1ad87ae6f87033d9a591eca567d919 TimGM6mb.sf2 [yours]
e3ef5e20a72f0568f72e0d02577ff7bd wt_22khz.sf2
ColomboGMGS2.zip
(4.17 MiB) Downloaded 66 times
FluidR3_GM.zip
(4.17 MiB) Downloaded 59 times
Orpheus_1.047e.zip
(4.17 MiB) Downloaded 65 times
RLNDGM.zip
(4.11 MiB) Downloaded 61 times
SGM-V2.01.zip
(4.13 MiB) Downloaded 59 times
TimGM6mb.zip
[yours]
(4.17 MiB) Downloaded 56 times
wt_22khz.zip
(4.12 MiB) Downloaded 66 times
fp wrote: January 5th, 2023, 8:29 pm[Let me know] what you think.
Not bad. :)

By the way, VLC - or one of its back-ends - says that the "Running out of time!" portion may occasionally use a 250 BPM tempo that is apparently too fast.

Finally, if someone is curious how I encoded the MP3s - this was done on Linux:
The way I do it requires the installation of "vlc-plugin-fluidsynth".
Then, put SoundFonts in: /usr/share/sounds/sf2/
Next, in VLC choose Tools > Preferences: you have to show all settings; there, go to Input/Codecs > Audio codecs > FluidSynth > (browse)
Then run: $ vlc PoP.mid --no-video --sout '#transcode{acodec=fl32}:std{mux=wav,access=file,dst=output.wav}' -vvv
To encode output.wav to MP3: $ lame output.wav
Last edited by Norbert on January 6th, 2023, 5:16 pm, edited 1 time in total.
User avatar
fp
Sheikh
Sheikh
Posts: 31
Joined: November 28th, 2022, 5:51 pm
Location: Somewhere Over the Rainbow
Contact:

Re: PoP mus

Post by fp »

awesome - thanks for doin' those mp3s, they're quite good!

(unfortunately, i did find an error where most midi players, including the mp3s, will play the first note before setting the instrument, which has them play the default piano for the first note - I've [hopefully] corrected it in this new version below... If it didn't, at least you know it's screwed up lol)
Attachments
PoP.zip
Hopefully fixed!
(8.82 KiB) Downloaded 64 times
"I don't exactly think, therefore I don't exactly am."
User avatar
Norbert
The Prince of Persia
The Prince of Persia
Posts: 5745
Joined: April 9th, 2009, 10:58 pm

Re: PoP mus

Post by Norbert »

fp wrote: January 6th, 2023, 5:04 pm[...] new version below...
New MP3:
TimGM6mb.zip
(4.17 MiB) Downloaded 69 times
User avatar
fp
Sheikh
Sheikh
Posts: 31
Joined: November 28th, 2022, 5:51 pm
Location: Somewhere Over the Rainbow
Contact:

Re: PoP mus

Post by fp »

Norbert wrote: January 6th, 2023, 5:18 pm
fp wrote: January 6th, 2023, 5:04 pm[...] new version below...
New MP3:
TimGM6mb.zip
hahah! There it is - I did fix it, nice.
Yep, that's how it sounded when I was working on it.

Before I forget, I do wanna shoutout my guy MFG - I did already in the tracks of the midi file itself, but I thought I'd say that in an actual post as well - helped with a bit of dissonance and the drums as well, basically saved the project lol
https://www.doomworld.com/profile/14860-mfg38/
"I don't exactly think, therefore I don't exactly am."
User avatar
fp
Sheikh
Sheikh
Posts: 31
Joined: November 28th, 2022, 5:51 pm
Location: Somewhere Over the Rainbow
Contact:

Re: PoP mus

Post by fp »

Norbert wrote: January 6th, 2023, 11:19 am Finally, if someone is curious how I encoded the MP3s - this was done on Linux:
The way I do it requires the installation of "vlc-plugin-fluidsynth".
Then, put SoundFonts in: /usr/share/sounds/sf2/
Next, in VLC choose Tools > Preferences: you have to show all settings; there, go to Input/Codecs > Audio codecs > FluidSynth > (browse)
Then run: $ vlc PoP.mid --no-video --sout '#transcode{acodec=fl32}:std{mux=wav,access=file,dst=output.wav}' -vvv
To encode output.wav to MP3: $ lame output.wav[/spoiler]
Apologies to bring this back into the limelight, but can you explain this in a bit more detail? I want to learn how to do this for an unrelated project that I am working on, and VLC is confusing for lil' ol' me (I used Celluloid for the longest time and only recently have uninstalled it in favour of VLC).
"I don't exactly think, therefore I don't exactly am."
Post Reply