Hi there!
I see there are many International topics with their moderators, but i don't see any in Spanish. I would like to make a post about the BRL problem in apoplexy. I know that solving that problem would be useless, but it's interesting to think different ways to solve it.
I made a solution in Spanish, but it's difficult for me to write it in English. I'm also not a programmer, so the solution is in pseudo-code. I think it would be nice to find other Spanish talkers here.
Un saludo!
Spanish topics
Re: Spanish topics
I don't know what BRL means; what BRL problem does apoplexy have?Zaknafein wrote:the BRL problem in apoplexy
I'm afraid that a Spanish section would be an overkill. Maybe just create a Spanish thread somewhere. The Dutch (Nederlands) board only has 2 threads. The Russian (Pу́сский) board also only has 2 threads. Maybe all those boards should be merged into a single board for all non-English threads.
Re: Spanish topics
It means Broken Room Links, and the problem i referred to was that sometimes apoplexy doesn't recognizes a level with BRL. Being more precise, i understand a level is BRL if it cannot be represented in a Cartesian plane (where rooms have integer coordinates and linked rooms have adjacent coordinates). I saw that apoplexy tries to discern levels with BRL with other that not have BRL. I think there was in the project to solve that in a "to do list".
As I said, solving that is useless, but maybe it's interesting the way that it is solved to answer harder questions, maybe about graph theory.
Finally, i understand that Spanish board would not be used too much. I'll try to say what i want as well as i can in English...
As I said, solving that is useless, but maybe it's interesting the way that it is solved to answer harder questions, maybe about graph theory.
Finally, i understand that Spanish board would not be used too much. I'll try to say what i want as well as i can in English...
Re: Spanish topics
Ah, yes, true.Zaknafein wrote:sometimes apoplexy doesn't recognizes a level with BRL
David and I also noticed that, and probably several other people who've used the application.
I probably could've fixed that, but as you write it's not, and was never, a very high-priority thing.
Re: Spanish topics
To be more precise, I would add the following:Zaknafein wrote:Being more precise, i understand a level is BRL if it cannot be represented in a Cartesian plane (where rooms have integer coordinates and linked rooms have adjacent coordinates).
Different rooms must have different coordinates.
Imagine a level where you walk in a circle (right-down-left-up) but don't return to the original place.
Without this requirement, this level would not be considered to have broken room links.
Maybe we could define different levels of (non-)broken links?
By the way, there is a topic about the broken links in PoP 4D: viewtopic.php?p=11155#p11155