http://www.atarimania.com/game-atari-st ... 20993.html
Curiously, on the second page of the ST Format article, an image caption claims this:
(emphasis mine)
We already know that the European Mega Drive version of PoP has extra time potions, and that SNES PoP has a potion which kills the prince instantly.In the course of the game you come across hosts of potions.
Some give you extra time (great) or energy (good), but some others simply kill you off (not so helpful)
So I wondered if the Atari ST port somehow got them as well, however improbable it sounds.
Yesterday I started playing through this version to see if there are any such potions.
All potions up to the first potion on level 9 do the same thing as their DOS counterparts.
Unfortunately, I haven't got further than that.
I wanted to reload the saved game to get some time back, but the game crashed on the potions level! (For some reason this port sends the prince to the potions level every time I load a saved game, not just the first time.)
The potions level feels somewhat glitched in this version anyway.
For example, there is some garbled text after "Word 01", and there is no letter above bottom left potion on the screenshot.
(The four bombs mean "Illegal Instruction".)
After I reset the emulator, the prince died on the potions level after I pressed Ctrl+L! Ctrl+L did not do this before the reset.
My guess is that the saved game was not written back to the disk image, because I used a format (STX) which the emulator can't write, and the reset discarded the saved game.
So the game probably tried to load a default all-zero save, with 0 hit points.
During my playthrough I also found two bugs which are familiar from Apple II PoP.
The first bug is where killing a guard on a button will open the wrong gates. (Another post about it)
I killed the first guard of level 8 on the button near him.
Yet the gate triggered by that button did not stay open: At the same time, three other gates are kept open:
The second bug is where the fat guard may have the wrong number of hit points.
I haven't made screenshots of this one.