Thanks.
Say HiJump - New SDLPoP mod
- atrueprincefanfrom18
- Site Shah
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Re: Say HiJump - New SDLPoP mod
Nice! I like the stream and yes the chat was not there most of the part so it was a bit less entertaining, but you did a good job to talk as much as you can, so it was all good
(And I followed you).
Are you trying some hard mods?
Re: Say HiJump - New SDLPoP mod
Interesting MOD-261...The son wanted to pass it...
Here is 1 level...
[Edit: Embedded YouTube video -- ATPFF]
Here is 1 level...
[Edit: Embedded YouTube video -- ATPFF]
Re: Say HiJump - New SDLPoP mod
Well, the chat was there but nobody was watching I guessatrueprincefanfrom18 wrote: ↑August 23rd, 2021, 4:57 amNice! I like the stream and yes the chat was not there most of the part so it was a bit less entertaining, but you did a good job to talk as much as you can, so it was all good
(And I followed you).
Are you trying some hard mods?
I may try your harder mods at some point, thanks for the link. Probably Adventure without Sword first.
Re: Say HiJump - New SDLPoP mod
Level 2, the game is already becoming a little more difficult:
Re: Say HiJump - New SDLPoP mod
Level 3, to pass it, you need to go through the intermediate room and die (2 min. 10 sec), and then start the level again.
Re: Say HiJump - New SDLPoP mod
Level 4 is not easy, there are places of puzzles. Yes, it is also problematic to remove the card, but there is always a way out.....
Level 5-the final. The Hall of Fame does not record....
https://www.youtube.com/playlist?list=P ... 4OR1jugl-L
A wonderful MOD - it's a pity that there are not enough levels!
Level 5-the final. The Hall of Fame does not record....
https://www.youtube.com/playlist?list=P ... 4OR1jugl-L
A wonderful MOD - it's a pity that there are not enough levels!
Re: Say HiJump - New SDLPoP mod
Here is an updated version with that displays the font in the game (I added the missing DLL). It also now allows you to hold the up arrow key to grab. Shift also works.
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- atrueprincefanfrom18
- Site Shah
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Re: Say HiJump - New SDLPoP mod
Thanks! I'll update it on PoPOT.
Did you try the last level? Using up arrow seems a bit slow to me. If you use shift maybe only then you can do all the timing tricks. Using up arrow slows down the actions. Did you check that?
Re: Say HiJump - New SDLPoP mod
The "if" condition is really simple. It modifies the "check_grab" and "control_hanging" functions to check either of the keys during a super high jump.atrueprincefanfrom18 wrote: ↑August 29th, 2021, 4:30 am Did you try the last level? Using up arrow seems a bit slow to me. If you use shift maybe only then you can do all the timing tricks. Using up arrow slows down the actions. Did you check that?
https://github.com/NagyD/SDLPoP/blob/0c ... 06.c#L1146
https://github.com/NagyD/SDLPoP/blob/0c ... 005.c#L750
Looking at the second link code now I see that the up key might trigger the "can_climb_up" function 2 lines above. Maybe I should put a check that we are not in super high jump there. Edit: that line is not the problem because "check_grab" sets "grab_timer" to 12.
Can you create a video that shows the issue?
- atrueprincefanfrom18
- Site Shah
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Re: Say HiJump - New SDLPoP mod
Umm, never mind, all works well actually; it's just that when the potion timer ends, if you don't press Shift and just use Up arrow, you will not be able to climb up automatically. So when you are at your final moments with the potion effect, just remember to press Shift.
Re: Say HiJump - New SDLPoP mod
Ah, pressing shift to grab works all the time but the arrow up key only works during a super jump. It is currently getting reset when the timer runs out.atrueprincefanfrom18 wrote: ↑August 29th, 2021, 7:51 amUmm, never mind, all works well actually; it's just that when the potion timer ends, if you don't press Shift and just use Up arrow, you will not be able to climb up automatically. So when you are at your final moments with the potion effect, just remember to press Shift.
It can probably be fixed by removing this statement. It is redundant in the updated implementation anyway. I'll look at it tomorrow.
https://github.com/NagyD/SDLPoP/blob/0c ... 003.c#L508
Re: Say HiJump - New SDLPoP mod
I made a couple of tweaks and was able to pass the entire game using the up arrow to grab. The new version is attached.
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- 0000261.zip
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- atrueprincefanfrom18
- Site Shah
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Re: Say HiJump - New SDLPoP mod
Cool! Thanks! I'll upload it on PoPOT.
What was that thing that you were doing going back and forth through the skeleton rooms? Was it something you were hoping for better RNG or something? Because only after you went up and down, the skeleton didn't hit you. If you could explain, that would be great!