As requested by YURA and as stated here, I'm releasing a new mod celebrating new year and saying goodbye to this worst year.
Name: Pandemic in Persia (name says it! )
Description: Tricky mod, includes puzzles similar to Nasty Dungeons. You never have the sword.
Starting time: 180 minutes. (may change in future, see the last version of the post)
Altered Levels: 6 (couldn't get time, but more coming soon).
Start Hit Points: 3
Altered graphics: No. (may change in future, see the last version of the post)
Altered sound: No.
YURA wrote: ↑January 4th, 2021, 3:11 pm
Level 2 is passed, there are also a lot of difficulties...
[video]
Well done!
Level 3 contains fake tiles.
Level 3 passed!!! I didn't like it because of the invisible tiles...first we got lost....then they found a way out...but there are good technical solutions....
Re: Pandemic in Persia - In Progress
Posted: January 5th, 2021, 2:14 pm
by YURA
Author! Level 4. Ask for a hint - how to get to level 3 (rooms 21)?
Re: Pandemic in Persia - In Progress
Posted: January 5th, 2021, 2:37 pm
by atrueprincefanfrom18
YURA wrote: ↑January 4th, 2021, 5:31 pm
Level 3 passed!!! I didn't like it because of the invisible tiles
This is the only levels that has a lot of fake tiles, I won't use them again, I know it frustates a lot!
YURA wrote: ↑January 5th, 2021, 2:14 pm
Author! Level 4. Ask for a hint - how to get to level 3 (rooms 21)?
Fake tiles you mean exactly? Please show the video to teach me how make fake tiles in my mod using Apoplexy.
Re: Pandemic in Persia - In Progress
Posted: January 5th, 2021, 4:23 pm
by Norbert
yourantumayel69 wrote: ↑January 5th, 2021, 3:43 pmFake tiles you mean exactly? Please show the video to teach me how make fake tiles in my mod using Apoplexy.
Some tiles only work in SDLPoP and/or MININIM. These tiles do not work in DOS(Box). Such tiles are generally called native tiles, because these tiles are available in PoP implementation (such as SDLPoP and MININIM) that run on modern operating systems (such as Windows) without requiring emulation, so without DOSBox.
These native tiles can be added to mods with apoplexy. On that program's main screen, you can look at the native tiles by pressing "x" on the keyboard. Alternatively, you can hold down Ctrl and then click the left mouse button. One example of native tiles are colored torch flames. See this video. Another example are the fake tiles.