Andrew wrote:Given the fact that there are other changes however (such as the far more aggressive AI that modifies the game's dynamics, sometimes significantly), I personally am no longer requesting a legacy mode option (others might still want it of course).
That's what I've been saying.
Andrew wrote:I think it's best to force oneself to treat Mininim as a new game that may diverge even further from PoP1's gameplay in future,
MININIM's gameplay dynamics are set down; there is not much to change. People should know, though, that new and nice features will be added over time.
MININIM's philosophy is to not imitate the original game when we can do better. People in the modding community often seem to view the original game as a deity of sorts. I don't share that view.
Andrew wrote:One last point. With all due respect to you, I do think it's egotistical to term the original behavior Mechner developed as "unfit" and "insane".
It's fit and sane for the original game. That's not the case for MININIM.
Andrew wrote:You can simply term it "legacy" behavior with no negative connotations and without denigrating it in any way just because you do not like it, because for sure there are millions of fans worldwide who love the original gameplay and mechanics. Keep in mind always the quote about "standing on the shoulders of giants", especially given that Mininim is not a stand-alone original game.
Are you trying to give me a moral lesson? Are you trying to say how should I feel and behave about the game I developed? How arrogant of you.
Do you actually contribute to this community, or just demand from and insult those who do?
Andrew wrote:Again, no offence intended and I look forward to future versions of Mininim with interest.

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Andrew wrote:David wrote:That is an intentionally added period of invincibility. (duration = 20 frames)
Search for "resurrect_time" in the SDLPoP source.
Nice, and very cool that Mechner thought of this. I do think this is a far better solution than remembering to switch to God Mode every time before resurrecting oneself.
You seem to be trying to provoke me. How childish (not in the same good sense of a "childhood dream"

).