Norbert wrote: ↑November 28th, 2017, 8:56 pm
I don't know enough about OS X to know what an application bundle is.
The ZIP files on popot.org only have Windows and Linux executables, maybe the executable from your package should be added?
Or would OS X also need lots of other DLL(-like) files for the game to run?
It's a normal directory, but one that (for users) appears/behaves as if it is a single file - basically, a self-contained package that users can simply double-click and launch. On Macs, for installing new software, it's a common pattern to download an application bundle from somewhere, drag that onto the desktop or into the Applications folder (anywhere, really) and then launch it from there.
This StackOverflow answer had some useful details for me:
https://stackoverflow.com/questions/159 ... app-bundle
The application bundle is usually supposed to have everything it needs inside of it.
But, now that you mention it... I think I skipped the step where you include the DLL-like files (.dylib I think it is). (Crap...) So, at this moment this bundle would probably only work if SDL2, SDL2_mixer and SDL2_image were first installed using the command-line. That kind of defeats the purpose
Maybe it's best to hold off on putting it on popot.org, until that's been ironed out...