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SMC or SFC

Posted: September 22nd, 2020, 5:05 pm
by Emiliano
Hi guys, recently I had a small question, you will see
I downloaded the 3 versions (Japan, USA and Europe) and got a sfc instead of a smc
My question is: Is it possible to customize these file using the same hacks?
Or should I get a SMC to make things easier?
--Lihinghntom-- 2020/09/22 10:05

Re: SMC or SFC

Posted: September 23rd, 2020, 2:35 am
by realXCV
Unless one of them has an extra header that the other doesn't, they're probably the same.

Re: SMC or SFC

Posted: September 26th, 2020, 4:22 am
by Emiliano
I saw that sfc files can be loaded with Apoplexy and Pr1SNESLevEd.
I had no problem with the extension, and both have almost the same size.
My next mod 07 will probably use a Japanese version with SFC extension, I guess that Hex Hacks will be located in different offsets, but let's wait for David.
--Emiliano Fierro Salazar-- 2020-09-25 21:22

Re: SMC or SFC

Posted: September 26th, 2020, 6:43 pm
by David
Emiliano Fierro wrote: September 26th, 2020, 4:22 am I saw that sfc files can be loaded with Apoplexy and Pr1SNESLevEd.
I had no problem with the extension, and both have almost the same size.
As far as I know, SFC and SMC files have the same format.
If the level editors can open them then you should have no problems.

By the way, there is one SNES mod which uses the SFC extension: https://www.popot.org/custom_levels.php?mod=S000019
Mentioned here: viewtopic.php?p=22069#p22069

Also, where did you get the SFC files?
You can find PoP1 SNES on PoPOT with SMC extension: https://www.popot.org/get_the_games.php?game=1_SNES
Emiliano Fierro wrote: September 26th, 2020, 4:22 am My next mod 07 will probably use a Japanese version with SFC extension, I guess that Hex Hacks will be located in different offsets, but let's wait for David.
Some hex hacks can have different offsets in the Japanese version, mostly those which are related to the intro, cutscenes, and the ending.

Re: SMC or SFC

Posted: September 26th, 2020, 10:41 pm
by Emiliano
David wrote: September 26th, 2020, 6:43 pm By the way, there is one SNES mod which uses the SFC extension: https://www.popot.org/custom_levels.php?mod=S000019
Mentioned here: viewtopic.php?p=22069#p22069
Maybe if I hurry, my mod 07 can be the second SNES mod using the SFC extension
David wrote: September 26th, 2020, 6:43 pm Also, where did you get the SFC files?
I got them from wowroms.com
David wrote: September 26th, 2020, 6:43 pm You can find PoP1 SNES on PoPOT with SMC extension: https://www.popot.org/get_the_games.php?game=1_SNES
I want to try a file with another extension as most as possible
David wrote: September 26th, 2020, 6:43 pm Some hex hacks can have different offsets in the Japanese version, mostly those which are related to the intro, cutscenes, and the ending.
Lo sospeché desde un principio (I suspected it since the begining)
I like the extended intro of the japanese version :) and some other general stuff that come from Japan :D
--Lihinghntom-- 2020/09/26 15:41

Re: SMC or SFC

Posted: May 9th, 2022, 6:25 am
by qq2807893292
Hello, you can manually change the SFC extension to SMC. After changing to SMC, pr1snesleved and apoplexy can directly load files and modify them. You can also use the simulator to open the game. I have tested it. After changing the game, you can manually change back to the SFC extension

Re: SMC or SFC

Posted: May 12th, 2022, 4:30 am
by Emiliano
qq2807893292 wrote: May 9th, 2022, 6:25 am Hello, you can manually change the SFC extension to SMC. After changing to SMC, pr1snesleved and apoplexy can directly load files and modify them. You can also use the simulator to open the game. I have tested it. After changing the game, you can manually change back to the SFC extension
Thank you but, I don't think I would need to, I have a japanese version sfc and I use it normally, it has not given me problems for now