Urgent question
Posted: November 10th, 2019, 3:27 am
How can I create custom graphics or audio for SMC files?
That is apparently more of a mystery still. Shauing is still working on it, but it seems quite complicated. What you can do is change which music happens where in PrSnesLevEd. For example, you can make the bronze palace theme play in the dungeon or you can make it silent.Emiliano Fierro wrote: ↑November 10th, 2019, 3:27 am How can I create custom graphics or audio for SMC files?
You can create new background/foreground tiles from the existing tiles on the ''edit level graphics'' located at the graphics tab on Pr1SNESLevEd.Emiliano Fierro wrote: ↑November 10th, 2019, 3:27 am How can I create custom graphics or audio for SMC files?
Custom audio, the only way as of now is also via HEX-editing. You cannot import new instruments/music, you have to write the data manually over the existing music. The ''simple'' way is that for each music you have to write on each channel, first the instrument that will play and then the notes and their length, then indicate where each channel data starts and ends, and indicate the loops. One of the channels at least has also to indicate the tempo of the song. I'm still making a video tutorial for this.4DPlayer wrote: ↑November 10th, 2019, 5:56 am That is apparently more of a mystery still. Shauing is still working on it, but it seems quite complicated. What you can do is change which music happens where in PrSnesLevEd. For example, you can make the bronze palace theme play in the dungeon or you can make it silent.