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Some new level (training)

Posted: October 4th, 2017, 5:19 pm
by Guiguins
Greetings,
Made a quick mod to render guards overall less than meat bags wich always bothered me when i was a kid.
I made a video for testing purpose that I can share:
https://youtu.be/F-NhEJw6heQ

I have a request however if someone is good at modding I would like to extract the prince's sprites for modifications and repack them (SFC file). Does such a tool exists and where it is hiding?

Thx.

Re: A combat ai tweak.

Posted: October 4th, 2017, 7:32 pm
by spartacus735
Hi, do you have download link ? I don't really understand the main purpose of your mod, you just add some skills for the training 5 ?

Also, today is impossible to make sprite modification and repack them to the .rom. You can just change the level structure like walls and slabs with pr1sneslevEd ( limited ).

Re: A combat ai tweak.

Posted: October 5th, 2017, 1:25 pm
by Guiguins
For the moment I am just trying stuff but there are bugs i cannot solve because its how the ai was coded and without a way to understand how it has been made i will never be able to make a good ai, I am just improving it slightly by testing how it behave.
You'll always be able to abuse it however but for random casuals the change is good i think. Hell i cant even finish my own level.

But there you go it starts at level 4 training. You can beat it or start at level 5 with whatever tool you're using.

Main menu => Training.

Re: Some new level (training)

Posted: October 6th, 2017, 8:59 pm
by Guiguins
Made a bunch of new levels http://s000.tinyupload.com/?file_id=068 ... 4391559524
Same as before go menu => training.

Re: Some new level (training)

Posted: October 6th, 2017, 10:21 pm
by salvadorc17
Guiguins wrote: October 6th, 2017, 8:59 pm Made a bunch of new levels http://s000.tinyupload.com/?file_id=068 ... 4391559524
Same as before go menu => training.
Good work, you should consider doing a complete mod instead.