New Mod in progress: Battle Royale
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- Calif
- Posts: 553
- Joined: August 27th, 2011, 2:04 am
New Mod in progress: Battle Royale
Hi again, i have started doing a new mod with some good hacking, using the prince snes hack guide by Kaslghnoon. This mod has some singular stuff,
The mod is Works in progress and will be uploaded when completed. (11/19 levels)
-45 minutes of game time.
-Shorter but difficult levels.
-Some good hacks like guard triggers and potion triggers.
Here are some screenshoots:
The mod is Works in progress and will be uploaded when completed. (11/19 levels)
-45 minutes of game time.
-Shorter but difficult levels.
-Some good hacks like guard triggers and potion triggers.
Here are some screenshoots:
Check my Prince in C# https://github.com/salvadorc17/Prince-Monogame
- doppelganger
- Vizier
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- Location: India
Re: New Mod in progress: Battle Royale
Good luck!
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- Calif
- Posts: 553
- Joined: August 27th, 2011, 2:04 am
Re: New Mod released: Battle Royale
Mod released!!
I was able to finish the mod today, and im so happy to share with you (this is my 3rd mod for prince snes and maybe last one) the mod is with not so much gameplay difficult, rather than a good amount of guards, and some hidden potions, that can make you lose game, remember you have only 45 minutes to complete. This mod have a good amount of hacking hex code stuff, but also maintain the original most important elements like main events.
Have fun, made suggestions and comment for bugs:
I was able to finish the mod today, and im so happy to share with you (this is my 3rd mod for prince snes and maybe last one) the mod is with not so much gameplay difficult, rather than a good amount of guards, and some hidden potions, that can make you lose game, remember you have only 45 minutes to complete. This mod have a good amount of hacking hex code stuff, but also maintain the original most important elements like main events.
Have fun, made suggestions and comment for bugs:
Check my Prince in C# https://github.com/salvadorc17/Prince-Monogame
- spartacus735
- Wise Scribe
- Posts: 221
- Joined: November 20th, 2011, 12:41 pm
- Location: France
Re: New Mod in progress: Battle Royale
Interesting but please :
>>>>>>>>>>>>>>>>>>>> http://www.youtube.com/user/spartacus735 <<<<<<<<<<<<<<<<<<<< the channel of prince of persia snes mod
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- Calif
- Posts: 553
- Joined: August 27th, 2011, 2:04 am
Re: New Mod in progress: Battle Royale
Thanks for report that bug, where is that error i cant find level?? Also you have something to say about gameplay or difficulty??
Check my Prince in C# https://github.com/salvadorc17/Prince-Monogame
- spartacus735
- Wise Scribe
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Re: New Mod in progress: Battle Royale
Many levels :p ( picture = 1 level ) I can update your mod and fix that if you want !salvadorc17 wrote:Thanks for report that bug, where is that error i cant find level?? Also you have something to say about gameplay or difficulty??
For the gameplay I like it ! the roomlink is funny , great to see a another hacker/modder who also like it.
The hexadecimal are pretty good ! You work hard for that I guess good job.
For the difficulty I'm a pretty good gamer of pop snes so for me it's not very difficult but I think the challenge are here for other player who are not expert.
Thank for the Sharing anyway ! Sorry if I was nasty with my picture but I'm a perfectionist in POP that why I repeat Always to solve and update mod !
>>>>>>>>>>>>>>>>>>>> http://www.youtube.com/user/spartacus735 <<<<<<<<<<<<<<<<<<<< the channel of prince of persia snes mod
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- Calif
- Posts: 553
- Joined: August 27th, 2011, 2:04 am
Re: New Mod in progress: Battle Royale
Not even possible to fix that in level 1, i tough image was from some other level, if you change that tile, the level will not be completable, unless you add invisible wall.. Maybe you can list me other bugs, ill try to fix them, if possible, thanks for playing...Many levels :p ( picture = 1 level ) I can update your mod and fix that if you want !
Check my Prince in C# https://github.com/salvadorc17/Prince-Monogame
- spartacus735
- Wise Scribe
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- Joined: November 20th, 2011, 12:41 pm
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Re: New Mod in progress: Battle Royale
I solved the problem with Pr1snesleved and now it's ok, so I don't understand why you said it's not possible and you talking about a invisible wall
Download Link of your mod with my update : REMOVED
I will update next level maybe in a another time.
Last edited by spartacus735 on August 14th, 2015, 6:54 pm, edited 1 time in total.
>>>>>>>>>>>>>>>>>>>> http://www.youtube.com/user/spartacus735 <<<<<<<<<<<<<<<<<<<< the channel of prince of persia snes mod
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- Calif
- Posts: 553
- Joined: August 27th, 2011, 2:04 am
Re: New Mod in progress: Battle Royale
Please do not do that, is like youre stealing my work, i will update if needed, based on the bugs you might find.Download Link of your mod with my update
Check my Prince in C# https://github.com/salvadorc17/Prince-Monogame
- spartacus735
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Re: New Mod in progress: Battle Royale
Hum if you want , I will respect your decision.
By the way , it will be very long to describe and take screen of all bugs.
It's a shame to be so closed while the community "pop snes " is already small enough ...
By the way , it will be very long to describe and take screen of all bugs.
It's a shame to be so closed while the community "pop snes " is already small enough ...
>>>>>>>>>>>>>>>>>>>> http://www.youtube.com/user/spartacus735 <<<<<<<<<<<<<<<<<<<< the channel of prince of persia snes mod
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- Calif
- Posts: 553
- Joined: August 27th, 2011, 2:04 am
Re: New Mod in progress: Battle Royale
Dont understand what you mean, but im accepting you to tell me what error i have commited, after i can fix them, that is the correct way, you can send me bugs list via private message better. Also consider that graphical error are not the most important, just tiles to be changed, my main cares is about the logical errors that affects gameplay..It's a shame to be so closed while the community "pop snes " is already small enough ...
Check my Prince in C# https://github.com/salvadorc17/Prince-Monogame
- spartacus735
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Re: New Mod in progress: Battle Royale
I can understand, but graphical error are for me important as the " logical error" , The visual appearance is the first opinion you can have when you play the first time a mod...salvadorc17 wrote:Also consider that graphical error are not the most important, just tiles to be changed, my main cares is about the logical errors that affects gameplay..
Different perspective.
New graphic/color can innovate POP Snes and create a new atmosphere it's important again.
>>>>>>>>>>>>>>>>>>>> http://www.youtube.com/user/spartacus735 <<<<<<<<<<<<<<<<<<<< the channel of prince of persia snes mod
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- Calif
- Posts: 553
- Joined: August 27th, 2011, 2:04 am
Re: New Mod in progress: Battle Royale
Ok lets get back to the point, the right way is if you find any bug, logical or graphical, you need to tell me, that way i can learn and fix it, and yes the visual layout like or dislike depends or perspective, if you think my mod has bad visual layout, then just simply avoid to play it, the main purpose of the it has been show some good hex hacking modifications...
Check my Prince in C# https://github.com/salvadorc17/Prince-Monogame
- spartacus735
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Re: New Mod in progress: Battle Royale
For that , I think the best way is to make a great tutorial to learn Pr1snesleved , I think now is the good moment to show how is really work.salvadorc17 wrote:i can learn and fix it,
Do you prefer video tutorial or image/pdf tutorial ?
>>>>>>>>>>>>>>>>>>>> http://www.youtube.com/user/spartacus735 <<<<<<<<<<<<<<<<<<<< the channel of prince of persia snes mod
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- Calif
- Posts: 553
- Joined: August 27th, 2011, 2:04 am
Re: New Mod in progress: Battle Royale
Not bad idea, if you can do it with video, but please stop fighting with me and help me improve the mod, by sendin list of bugs, via private message, will be better, also you have completed the mod??For that , I think the best way is to make a great tutorial to learn Pr1snesleved , I think now is the good moment to show how is really work.
Do you prefer video tutorial or image/pdf tutorial ?
Check my Prince in C# https://github.com/salvadorc17/Prince-Monogame