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Where can I find the VDUNGEON from here

Posted: May 14th, 2019, 8:07 pm
by 4DPlayer
https://www.youtube.com/watch?v=fgSZcE0H8QA

I like the dungeon scheme here. I looked for it on the custom levels section of popot.org, but i couldn't find it on the list of VDUNGEON.dat files. Anywhere where I can find the .dat file used in this video?

Re: Where can I find the VDUNGEON from here

Posted: May 14th, 2019, 10:39 pm
by Norbert
The VDUNGEON.DAT overview is here.
The mod, Battle Hardened 2, is mentioned there.
To get the alternate level (inc. wall) colors of Battle Hardened 2, you'll need PoP 1.3.
I'm too busy right now to test this, but that's the gist of what you'll need.
Probably David could give you details.

Re: Where can I find the VDUNGEON from here

Posted: May 15th, 2019, 1:20 am
by 4DPlayer
Ok. I'll look those up.

Re: Where can I find the VDUNGEON from here

Posted: May 18th, 2019, 5:09 pm
by David
4DPlayer wrote: May 14th, 2019, 8:07 pm https://www.youtube.com/watch?v=fgSZcE0H8QA

I like the dungeon scheme here. I looked for it on the custom levels section of popot.org, but i couldn't find it on the list of VDUNGEON.dat files. Anywhere where I can find the .dat file used in this video?
That's simply the original VPALACE graphics with the palette from level 3 of PoP 1.3.
Basically, PRINCE.EXE was changed to use palace graphics on level 3, but the level's color variation was kept as the default value 1 (green).
Apoplexy has an option to change the type of levels, but no option to change the color variations.
You can do that with CusPop instead: https://www.popot.org/other_useful_tool ... ool=CusPop

Alternatively, someone could make a custom VPALACE.DAT (using PR) that contains the green palette (from PRINCE.DAT) instead of the original one.
I made such a DAT file for you, see the attachment.
It does not need PoP 1.3, it works with 1.0 as well.

Re: Where can I find the VDUNGEON from here

Posted: May 18th, 2019, 10:10 pm
by 4DPlayer
David wrote: May 18th, 2019, 5:09 pm
4DPlayer wrote: May 14th, 2019, 8:07 pm https://www.youtube.com/watch?v=fgSZcE0H8QA

I like the dungeon scheme here. I looked for it on the custom levels section of popot.org, but i couldn't find it on the list of VDUNGEON.dat files. Anywhere where I can find the .dat file used in this video?
That's simply the original VPALACE graphics with the palette from level 3 of PoP 1.3.
Basically, PRINCE.EXE was changed to use palace graphics on level 3, but the level's color variation was kept as the default value 1 (green).
Apoplexy has an option to change the type of levels, but no option to change the color variations.
You can do that with CusPop instead: https://www.popot.org/other_useful_tool ... ool=CusPop

Alternatively, someone could make a custom VPALACE.DAT (using PR) that contains the green palette (from PRINCE.DAT) instead of the original one.
I made such a DAT file for you, see the attachment.
It does not need PoP 1.3, it works with 1.0 as well.
Thanks.
I'll keep that for future use :)

Re: Where can I find the VDUNGEON from here

Posted: May 18th, 2019, 10:21 pm
by Norbert
Hm, these color variations only work with 1.3 (and 1.4?) right?
(I mean, by default; not including what can be changed with PR.)

Re: Where can I find the VDUNGEON from here

Posted: May 19th, 2019, 11:19 am
by David
Norbert wrote: May 18th, 2019, 10:21 pm Hm, these color variations only work with 1.3 (and 1.4?) right?
(I mean, by default; not including what can be changed with PR.)
Yes.

While at it:
The text fields in the "color variations" section should be disabled in CusPop on page load, because 1.0 unpacked is selected by default.
Actually they get disabled if I select 1.3 and then 1.0 again, or if I select 1.0 packed.

The onchange event of the version selector calls the x() function, which takes care of disabling input fields that don't apply to the newly selected version.
I guess x() should be called once on startup as well.
(Maybe it should have a better name as well.)

Re: Where can I find the VDUNGEON from here

Posted: April 14th, 2020, 2:40 pm
by yourantumayel69
David wrote: May 18th, 2019, 5:09 pm
4DPlayer wrote: May 14th, 2019, 8:07 pm https://www.youtube.com/watch?v=fgSZcE0H8QA

I like the dungeon scheme here. I looked for it on the custom levels section of popot.org, but i couldn't find it on the list of VDUNGEON.dat files. Anywhere where I can find the .dat file used in this video?
That's simply the original VPALACE graphics with the palette from level 3 of PoP 1.3.
Basically, PRINCE.EXE was changed to use palace graphics on level 3, but the level's color variation was kept as the default value 1 (green).
Apoplexy has an option to change the type of levels, but no option to change the color variations.
You can do that with CusPop instead: https://www.popot.org/other_useful_tool ... ool=CusPop

Alternatively, someone could make a custom VPALACE.DAT (using PR) that contains the green palette (from PRINCE.DAT) instead of the original one.
I made such a DAT file for you, see the attachment.
It does not need PoP 1.3, it works with 1.0 as well.
Hi, David.
Thanks for give me a custom graphic VPALACE.DAT (Green).
Of course, please give me a custom graphic VDUNGEON.DAT and VPALACE.DAT, works with 1.0 (see the picture below).

Youran.

Re: Where can I find the VDUNGEON from here

Posted: May 16th, 2020, 1:04 pm
by David
yourantumayel69 wrote: April 14th, 2020, 2:40 pm Of course, please give me a custom graphic VDUNGEON.DAT and VPALACE.DAT, works with 1.0 (see the picture below).
Emiliano Fierro recently made them: viewtopic.php?p=28824#p28824

Re: Where can I find the VDUNGEON from here

Posted: May 16th, 2020, 3:26 pm
by yourantumayel69
David wrote: May 16th, 2020, 1:04 pm
yourantumayel69 wrote: April 14th, 2020, 2:40 pm Of course, please give me a custom graphic VDUNGEON.DAT and VPALACE.DAT, works with 1.0 (see the picture below).
Emiliano Fierro recently made them: viewtopic.php?p=28824#p28824
Thank you.