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Back after a long time...

Posted: May 24th, 2010, 12:28 am
by the_mad_joob
Yo there...

Hope Popuw.com will rest in peace.
Anyway, it's really great news a pop dedicated site is still living.
I assure you it's a great feeling to see the same good old users again.
Remember me ? I used to create some alternate gfx that were included in Starwindz's total pack (That's ok if u don't.).

My question is the following :
Does anyone know in which dat file i can find the chopper+blood graphics/palette ?

Thanks in advance =].

*****

"Human corruption is deeply genetic..." - the_mad_joob

Re: Back after a long time...

Posted: May 24th, 2010, 2:23 pm
by mk1995
Moved. Also, welcome back!

Re: Back after a long time...

Posted: May 24th, 2010, 5:11 pm
by David
the_mad_joob wrote:Does anyone know in which dat file i can find the chopper+blood graphics/palette ?
The graphics is in vdungeon.dat/vpalace.dat, resources 1314-1323.
They're monochrome images and only the fixed version of PR can extract them:
http://www.freeweb.hu/princepersia/en/pr_fix_dl.htm
The color is palette entry 12.
Altough palette entries from 0 to 15 come from the hard-coded palette in the EXE file, entries 6 and 12 are overwritten by the game at run-time.

Re: Back after a long time...

Posted: May 24th, 2010, 5:29 pm
by Butcher
David wrote:They're monochrome images and only the fixed version of PR can extract them:
http://www.freeweb.hu/princepersia/en/pr_fix_dl.htm
Hi David!

My PR Executor uses the fixed version of PR. I built the PR.DLL with MinGW exporting all the functions using the source code available at your page. 8-)

Re: Back after a long time...

Posted: May 30th, 2010, 7:50 am
by Tristan
welcome back.