Sorry if this was already suggested, but could it be possible to implement a way to invert two levels with each other? For example switching level 2 with level 3.
I guess it would mess up with special events, so that may not be a great idea, but still...
Search found 127 matches
- October 11th, 2021, 2:03 am
- Forum: apoplexy
- Topic: post suggestions here
- Replies: 209
- Views: 97144
- September 25th, 2021, 10:56 am
- Forum: For DOS
- Topic: Female protagonist
- Replies: 8
- Views: 1926
Re: Female protagonist
There's a Princess of Persia mod, but with pants
https://www.popot.org/custom_levels.php?mod=0000156
https://www.popot.org/custom_levels.php?mod=0000156
- September 15th, 2021, 11:49 pm
- Forum: Prince of Persia 1 for DOS
- Topic: About the parrying skills of guards
- Replies: 14
- Views: 11383
Re: About the parrying skills of guards
My bad, I replied to your message without reading the thread from the start
- September 15th, 2021, 1:01 pm
- Forum: Prince of Persia 1 for DOS
- Topic: About the parrying skills of guards
- Replies: 14
- Views: 11383
Re: About the parrying skills of guards
This is an old thread and but I found it useful for the skill 10 guard (Jaffar). One you get into a striking battle with him, it is impossible to strike him. However, he is still susceptible to 2 types of attacks. 1. Just standing still and striking him when he starts to advance 2. Trapping him nex...
- September 7th, 2021, 6:36 pm
- Forum: Prince of Persia 1 for DOS
- Topic: Trigger a switch by stepping on another switch?
- Replies: 2
- Views: 4612
Re: Trigger a switch by stepping on another switch?
I thought about the loose tile trick, and it works indeed: if I make a loose tile falls on a closing switch and another on an opening switch using consecutive events, it can close and open two doors at the same time, depending on their current state (so if you closed both doors before, they will ope...
- September 6th, 2021, 11:50 pm
- Forum: Prince of Persia 1 for DOS
- Topic: Trigger a switch by stepping on another switch?
- Replies: 2
- Views: 4612
Trigger a switch by stepping on another switch?
Hello there, I'm not sure if the title of this topic is very clear, but basically I thought that allowing "trigger of any tile" would do something like this : In room 1, you have switch A; In room 2, you have switch B; Switch A triggers event 10; Event 10 triggers the tile of switch B; Whe...
- September 5th, 2021, 11:03 pm
- Forum: For SNES
- Topic: Prince Of Persia - 30th Anniversary Port
- Replies: 64
- Views: 28828
Re: Prince Of Persia - 30th Anniversary Port
I think it's been ages since I beat this game with so few time remaining, but the sword fights are a bit puzzling to me. It looks like the game doesn't slow down so the guards hit quite fast.
- August 26th, 2021, 11:47 pm
- Forum: Prince of Persia 1 for DOS
- Topic: Challenges for players!
- Replies: 24
- Views: 11300
Re: Challenges for players!
Here's a way:
(I forgot to record the sound)
(I forgot to record the sound)
Re: Key Issue
Oh, right! I'm so used to climb up that I didn't even think about it
- August 24th, 2021, 8:36 pm
- Forum: SDLPoP
- Topic: Adding SDLPoP Support to Your DOS Mod
- Replies: 12
- Views: 6609
Re: Adding SDLPoP Support to Your DOS Mod
That is correct, currently you cannot set guard skill data in SDLPoP.ini. SDLPoP can only read it out from PRINCE.EXE. Should I add support for setting them in the ini? Done: https://github.com/NagyD/SDLPoP/commit/70129f6fc625f1e56f8fb0c6d41f2b5deafcb190 I also added the default level and skill set...
- August 24th, 2021, 8:30 pm
- Forum: For DOS
- Topic: Run, Prince! Run!
- Replies: 16
- Views: 2790
Re: Run, Prince! Run!
Well, maybe you're right. I thought that the concept of running all the time suited well for speedrunning, but in the end I got very quickly a personal best close to my sum of best times, so there's probably not so much room for improvement.
- August 24th, 2021, 8:28 pm
- Forum: For SDLPoP / MININIM
- Topic: Say HiJump - New SDLPoP mod
- Replies: 34
- Views: 14830
Re: Say HiJump - New SDLPoP mod
I forgot to record when I discovered your mod, so I streamed it today (but I already knew every trap so I guess it was less entertaining ;) ) : [stream] Nice! I like the stream and yes the chat was not there most of the part so it was a bit less entertaining, but you did a good job to talk as much ...
Re: Key Issue
I suffered a lot to beat this mod :lol: And indeed I didn't see the hints! About level 12 hint, I have to say I don't understand what you're talking about :lol: Which loose tiles? There are so many. About level 13, you can in theory make Jaffar fall into the pit on the left without using Shift, but ...
- August 22nd, 2021, 9:39 pm
- Forum: Prince of Persia 1 for DOS
- Topic: Challenges for players!
- Replies: 24
- Views: 11300
Re: Challenges for players!
I know how to do it because it happened to me by mistake while speedrunning :lol: https://youtu.be/rMRZMYPwJtU?t=1565 (That was in the 100% category, where you have to drink every potion and kill every guard) You have to make the guard fall and leave the screen before he hit the ground. That way he'...
- August 22nd, 2021, 9:29 pm
- Forum: For SDLPoP / MININIM
- Topic: Say HiJump - New SDLPoP mod
- Replies: 34
- Views: 14830
Re: Say HiJump - New SDLPoP mod
Very nice mod. I don't know if it's on purpose but I couldn't read the remaining time nor write my name on the hall of fame at the end. I have to confess I used Apoplexy to understand the final screen of level 2, that was really tricky :lol: (btw, for some reason Apoplexy doesn't detect broken room...