Search found 7 matches

by Zukelik
October 18th, 2021, 6:36 pm
Forum: SDLPoP
Topic: Cheats via editing the save file
Replies: 3
Views: 499

Re: Cheats via editing the save file

So I have figured the offset wrong, it seems. So, when ticks get to 0, the game will decrease it, get 65535 and divide it by 12 and display 5461, dropping the fractional part. The game seems to check for amount of minutes to figure it out whenever to game over or not, so it has to be at least 1. I h...
by Zukelik
October 13th, 2021, 6:11 pm
Forum: SDLPoP
Topic: SDLPoP; David's open-source port of PoP
Replies: 847
Views: 121995

Re: SDLPoP; David's open-source port of PoP

I have installed it in one directory such as ~/games/sdlpop but launched it from home directory, by full path ~/games/sdlpop/prince and files like QUICKSAVE.SAV were created in my home directory instead of game's top level directory..
by Zukelik
October 13th, 2021, 3:53 pm
Forum: SDLPoP
Topic: SDLPoP; David's open-source port of PoP
Replies: 847
Views: 121995

Re: SDLPoP; David's open-source port of PoP

I was wondering, why does SDLpop store everything in game directory? Most games store their saves, screenshots and so on in paths such as ~/.config/sdlpop/screenshots/ or something. Also it seems to create QUICKSAVE.SAV and PRINCE.HOF in current directory, which is strange. Does SDLpop have option t...
by Zukelik
October 10th, 2021, 8:59 am
Forum: SDLPoP
Topic: Cheats via editing the save file
Replies: 3
Views: 499

Cheats via editing the save file

Hello. When pressing quicksave button (F6), SDLpop creates a file named QUICKSAVE.SAV in the current directory. I have tried to make two saves in row without moving and found the offset where the time is stored with that command: $ diff -ru0 --color=auto <(hexdump -C 21seconds_left.sav) <(hexdump -C...
by Zukelik
October 10th, 2021, 5:19 am
Forum: Simple Questions
Topic: What happens if you don't drink the second turn screen over potion and continue through the game?
Replies: 2
Views: 521

Re: What happens if you don't drink the second turn screen over potion and continue through the game?

Indeed, you are right. I have tried that, and used

Code: Select all

xrandr -y
which allowed me to play normally. Then screen was turned over back to normal, when I got to next level.
by Zukelik
October 9th, 2021, 2:46 pm
Forum: Simple Questions
Topic: What happens if you don't drink the second turn screen over potion and continue through the game?
Replies: 2
Views: 521

What happens if you don't drink the second turn screen over potion and continue through the game?

I have suspicion that the screen direction will be reset when entering the next level, because it resets on character death. I didn't try that myself though. I guess the simplest option would be to turn screen over with xrandr right after taking the potion, which would make playing in that mode as e...
by Zukelik
October 9th, 2021, 7:29 am
Forum: MININIM
Topic: MININIM next major release
Replies: 18
Views: 2451

Re: MININIM next major release

Hello. I have tried to build the program, but it seemed to have some problems. If I build the master, it requires Lua 5.0.x, while I have 5.1.5, and if I build the alpha, it wanted 5.3.x. I also have recent LuaJIT however. Is it possible to build with it? Anyway, I guess this issue is solvable. But ...