Search found 10 matches
- May 10th, 2016, 10:47 pm
- Forum: For DOS
- Topic: emrtss' levelset, work in progress.
- Replies: 10
- Views: 3375
Re: emrtss' levelset, work in progress.
That's odd, I belive that during that testing that I did it was working, ill look into it.
- May 10th, 2016, 10:46 pm
- Forum: SDLPoP
- Topic: SDLPoP Built-in level editor
- Replies: 21
- Views: 21975
Re: SDLPoP Built-in level editor
If I understand correctly, the editor comes with the latest versions of SDLPop?
- May 10th, 2016, 7:13 am
- Forum: For DOS
- Topic: emrtss' levelset, work in progress.
- Replies: 10
- Views: 3375
Re: emrtss' levelset, work in progress.
Run back to the prince's starting room and knock a tile to go up.Norbert wrote:How to go up after obtaining the sword?

- May 9th, 2016, 8:36 pm
- Forum: Prince of Persia 1 for DOS
- Topic: BackTable Overflow
- Replies: 4
- Views: 2355
BackTable Overflow
Messing around in apoplexy the other day. Stumbled across an error message which I had never seen before. http://i.imgur.com/loGlnmF.png I'm curious, what does this mean? I have not been able to find anything on it by simply googling. This is how the apoplexy room looks, http://i.imgur.com/wLjswAm.p...
- May 9th, 2016, 8:32 pm
- Forum: For DOS
- Topic: emrtss' levelset, work in progress.
- Replies: 10
- Views: 3375
emrtss' levelset, work in progress.
Hello, I've been working on a couple of levels for a new levelset of mine. Only the first level is completely ready so far, and that's the one that I have uploaded. I'm eager to hear what you guys think of it, what's good, what's bad, what's alright etc. Also, I can't get the gate to close upon star...
- May 8th, 2016, 6:23 pm
- Forum: Other Tools & Hex Editing
- Topic: Map overview tool?
- Replies: 1
- Views: 2902
Map overview tool?
So is there any tool to draw maps before creating them? Something like this http://www.oldgames.sk/images/oldgames/ ... evel01.png
It would be awesome to plan out levelsets.
It would be awesome to plan out levelsets.
- November 22nd, 2014, 6:21 pm
- Forum: apoplexy
- Topic: post suggestions here
- Replies: 209
- Views: 185911
Re: post suggestions here
I've got a suggestion, make it so that you can zoom out. This will give you a nice overview of the level.
- November 9th, 2014, 12:03 am
- Forum: apoplexy
- Topic: 4D prince guards
- Replies: 26
- Views: 35641
Re: 4D prince guards
You've got to excuse me for my ignorance, but I have got yet another question for you. In the apoplexy editor itselfl, some tiles are marked with a red exclaimation mark. I've seen one of these being used in the Repetition of time mod, however upon trying those myself all it did was creating graphic...
- November 8th, 2014, 11:49 pm
- Forum: apoplexy
- Topic: 4D prince guards
- Replies: 26
- Views: 35641
Re: 4D prince guards
Thanks for your answer, would it be possible to edit the guard color outside the range of 0-6 in apoplexy? Or would I have to modify my prince.exe for that?
- November 8th, 2014, 11:18 pm
- Forum: apoplexy
- Topic: 4D prince guards
- Replies: 26
- Views: 35641
4D prince guards
Some guards in Prince of Persia 4D look really weird, this is not due to graphical modifications as it changes with the levels.dat.
I was simply wondering how he had done this, below is a picture of how it looks in apoplexy.
http://i.imgur.com/11opLiN.png
I was simply wondering how he had done this, below is a picture of how it looks in apoplexy.
http://i.imgur.com/11opLiN.png