Search found 6 matches

by Razor20
November 12th, 2015, 11:33 pm
Forum: For DOS
Topic: Mod: THE EVIL TWIN
Replies: 5
Views: 5820

Re: Mod: THE EVIL TWIN

You`re right, I also recognised the PoP 2 levels that influenced you in your level design. I'm at level 4 now and until now it's quite interesting and the cutscene was a superb idea :D What I rather don't like is when I explore other rooms and then die without seeing the other room. That's the only ...
by Razor20
September 13th, 2015, 11:35 pm
Forum: For SNES
Topic: SNES Mod : The lost Bottle ( Chapter 1 )
Replies: 57
Views: 157665

Re: SNES Mod : The lost Bottle ( Chapter 1 )

Can anyone please help me? I'm stuck at level 4. If I go to the right, I can let a guard open a door, but if I fall down, I die because of the sparcling things or the spikes. If I go instead to the left of the level, there are 3 closed door and I can only open one and the others stay closed. What d...
by Razor20
September 13th, 2015, 4:36 pm
Forum: For SNES
Topic: SNES Mod : The lost Bottle ( Chapter 1 )
Replies: 57
Views: 157665

Re: SNES Mod : The lost Bottle ( Chapter 1 )

Can anyone please help me? I'm stuck at level 4. If I go to the right, I can let a guard open a door, but if I fall down, I die because of the sparcling things or the spikes. If I go instead to the left of the level, there are 3 closed door and I can only open one and the others stay closed. What di...
by Razor20
May 27th, 2015, 4:22 pm
Forum: For DOS
Topic: (DOS mods) SNES Remnants & SNES Level 15
Replies: 12
Views: 24823

Re: (DOS mods) SNES Remnants & SNES Level 15

I just finished you're level 15, just 24 seconds remaining :D Was a bit confused as I walked backwards, Jaffar unbeaten and me falling down and down and down and then I won instead of being dead, nice story indeed ;) I'm already excited how Remnants will be like
by Razor20
April 30th, 2015, 9:50 pm
Forum: For DOS
Topic: Story retold - Harder, faster, smarter
Replies: 21
Views: 15916

Re: Story retold - Harder, faster, smarter

I really like your mod. Sometimes it's very tricky, for example I first have to make mistakes in order to understand how to act rightly ;) You designed it very interstingly, currently I'm stuck at the last level. In my opinion, there are way too many chompers, I can't cope with them until now :( But...
by Razor20
July 4th, 2014, 5:13 pm
Forum: For SNES
Topic: NEW MOD PRINCE PERSIA XXL SNES Version (Prince of Vatísion)
Replies: 5
Views: 6817

Re: NEW MOD PRINCE PERSIA XXL SNES Version (Prince of Vatísi

Hello everyone,

I have a problem at level 5. The final door at the end is open, but I cannot walk into it, I'm just jumping up. Have I overlooked another secret exit?