Search found 4 matches

by PeteD
April 30th, 2011, 5:39 pm
Forum: Prince of Persia 1 for DOS
Topic: POP cutscene animations
Replies: 16
Views: 12020

Re: POP cutscene animations

Yeah, thanks guys :) A mixture of the freeprince stuff and the addresses of the tables in the exe has helped immensely :)
by PeteD
April 13th, 2011, 7:14 pm
Forum: Princed Resources (PR)
Topic: Animation data
Replies: 3
Views: 2858

Re: Animation data

Thanks, I've been looking through it and the various conf files etc and so far I've found quite a lot of stuff that just points to the same frames as ripped by PR which presumably play sequentially (at least most of the time) but still no actual offsets from frame to frame. There is some stuff in th...
by PeteD
April 13th, 2011, 1:12 pm
Forum: Princed Resources (PR)
Topic: Animation data
Replies: 3
Views: 2858

Animation data

Hi, Does anyone know where the frame numbers and x/y offsets are to go with the sprites to create actual animations? I'd presumed they'd be in the .dat files and that nobody had required them before but after checking the dat format and then making sure there was no extra data (at least as far as I ...
by PeteD
April 12th, 2011, 12:25 pm
Forum: Prince of Persia 1 for DOS
Topic: POP cutscene animations
Replies: 16
Views: 12020

Re: POP cutscene animations

Whilst on the subject.. does anyone have any idea where the animation lists/frame x and y offsets etc are stored? From what I can make out they're not in the dat files.. Hi btw, I'm working with Ste on this stuff and he couldn't get hold of me at the time to ask about ripping the intro anims. I'd do...