Search found 165 matches
- November 16th, 2023, 9:13 am
- Forum: For SDLPoP / MININIM
- Topic: SNES Level 15 remake from DOS + other SDLPoP mods
- Replies: 0
- Views: 8677
SNES Level 15 remake from DOS + other SDLPoP mods
Hi there guys, here is the SDLPoP version of my earlier DOS mod SNES Level 15. It consists of changes as it uses SDLPoP that supports teleportation doors. When I made the DOS version back in 2015, I divided them making the exit doors like the teleportation doors. SDLPoP 1.23 now realises that idea w...
- November 14th, 2023, 2:44 pm
- Forum: SDLPoP
- Topic: SDLPoP with custom music
- Replies: 12
- Views: 13892
Re: SDLPoP with custom music
In addition to the Lufia 2 music package, I have added in Popot the following, mainly using SDLPoP JP to include background music to the existing DOS mods. SNES Remnants PoP2 Split Levels 8-in-1 SDLPoP JP For the 8 in 1 package, please unzip the package and then open the batch file to start playing....
- November 11th, 2023, 9:16 pm
- Forum: For DOS
- Topic: (DOS mods) SNES Remnants & SNES Level 15
- Replies: 12
- Views: 14452
Re: (DOS mods) SNES Remnants & SNES Level 15
Hi guys, the SNES Remnants package has been updated in Popot with the SDLPoP JP version. The enhancement is playing SDLPoP with background music from the SNES version, as well as the slightly faster gameplay of the JP version, but levels and other assets are unchanged. Please download again (in Tota...
- November 9th, 2023, 3:43 pm
- Forum: SDLPoP
- Topic: SDLPoP with custom music
- Replies: 12
- Views: 13892
Re: SDLPoP with custom music
Hi everyone, this is another custom music pack. Most of the songs are from the SNES RPG game Lufia 2 Rise of the Sinistrals. The Readme lists the OST names with every song changed except for floating. (For the Floating track, I forgot the original time length and would prefer to leave it unchanged a...
- November 8th, 2023, 11:44 am
- Forum: Off-Topic
- Topic: What are you listening to right now?
- Replies: 191
- Views: 71507
- November 8th, 2023, 10:19 am
- Forum: Walkthrough Videos
- Topic: SNES remnants
- Replies: 5
- Views: 9007
Re: SNES remnants
Nice Thanks for the walkthroughyourantumayel69 wrote: ↑November 15th, 2022, 7:07 am My playthrough here
Audio Clip: Disney Aladdin (PC-DOS/Amiga)
- November 8th, 2023, 9:45 am
- Forum: Introductions
- Topic: Hi everyone
- Replies: 12
- Views: 11544
Re: Hi everyone
Hey everyone! I hope I'm not spamming on my own introduction but it's been quite a while. For those who may be wondering as it has been about 4 years since I was in forum, this is KJ from Malaysia, a Malaysian Chinese. I haven't seen many Asians or South East Asians when I first joined but it's grea...
- March 18th, 2019, 2:58 am
- Forum: General Stuff
- Topic: PoP videos / images
- Replies: 504
- Views: 134865
Re: PoP videos / images
Mashup of Avengers Endgame Trailer 2 with the Sands of Time movie
- March 18th, 2019, 2:54 am
- Forum: Off-Topic
- Topic: The Movie Thread
- Replies: 90
- Views: 48377
Re: The Movie Thread
Posting this as there is a mashup I made inside POP videos/images topic in celebration of this
- December 8th, 2018, 12:09 am
- Forum: Off-Topic
- Topic: The Movie Thread
- Replies: 90
- Views: 48377
Re: The Movie Thread
Earlier in the week, Captain Marvel's 2nd trailer was not bad.... 0LHxvxdRnYc And then, today, the Avengers 4 title is revealed! hA6hldpSTF8 Looking at Marvel's approach to their 2 Avengers films, this has provided me an idea to finally to start work on the follow-up to Battle Hardened 3, including ...
- June 5th, 2018, 7:33 am
- Forum: Prince of Persia 1 for DOS
- Topic: Level Exit behaviour
- Replies: 2
- Views: 1921
Re: Level Exit door behaviour
The level exit can be accessed despite being not opened, like as if you teleported through the door. This happens in Level 12b, when Jaffar is defeated but no trigger has been set for the exit door, but you can still exit the level. I also recently found this somehow happens in Level 6 after encoun...
- June 5th, 2018, 7:20 am
- Forum: SDLPoP
- Topic: Exit door of Level 6 and 12b
- Replies: 5
- Views: 2139
Exit door of Level 6 and 12b
Referring to viewtopic.php?f=68&t=4228 My curiousity is what is the explanation to this exit door behaviour. Also for SDLPoP, is there a feature for toggling this in the INI file? Hi David & Falcury, in the DOS version the level exit door can be used in Level 6 and 12b after a certain specia...
- June 4th, 2018, 8:23 pm
- Forum: SDLPoP
- Topic: SDLPoP with custom music
- Replies: 12
- Views: 13892
Re: SDLPoP with custom music
This is the list. The song names are based on the titles I got from the emuparadise site.
The name arrangements are actually from the 'names' txt within SDLPoP Interestingly the soundtrack was included in [wikipedia link](1995)
The name arrangements are actually from the 'names' txt within SDLPoP Interestingly the soundtrack was included in [wikipedia link](1995)
- June 4th, 2018, 9:34 am
- Forum: Prince of Persia 1 for DOS
- Topic: Level Exit behaviour
- Replies: 2
- Views: 1921
Level Exit behaviour
The level exit can be accessed despite being not opened, like as if you teleported through the door. This happens in Level 12b, when Jaffar is defeated but no trigger has been set for the exit door, but you can still exit the level. I also recently found this somehow happens in Level 6 after encount...
- June 4th, 2018, 9:13 am
- Forum: SDLPoP
- Topic: SDLPoP with custom music
- Replies: 12
- Views: 13892
Re: SDLPoP with custom music
I'm updating the 2 packages of custom music - as there were file errors when using the aconvert site for OGG conversions, particularly the 2nd pack - since SDLPoP 1.18.1 had the music folder blanked and the default music is the MIDISND dat files For convenience you now only have to unzip these files...