Search found 5565 matches

by Norbert
December 4th, 2022, 6:59 pm
Forum: apoplexy
Topic: exporting a mod from apoplexy to send to others?
Replies: 4
Views: 65

Re: exporting a mod from apoplexy to send to others?

For me, at least - starting with DOSBox through Apoplexy always has it start at level one. I'm guessing you put a non-standard PoP1 into the prince/ directory. If you added version 1.3 or 1.4 of PoP1, you'll need to use "improved" instead of "megahit". Similarly, for DOSBox to l...
by Norbert
December 4th, 2022, 5:42 pm
Forum: apoplexy
Topic: exporting a mod from apoplexy to send to others?
Replies: 4
Views: 65

Re: exporting a mod from apoplexy to send to others?

TL;DR, where's the boundaries on what I can send when I do actually throw out a mod for people to try, and how should I do it? We generally share the entire prince/ directory. Even if only LEVELS.DAT was modified. Related posts: https://forum.princed.org/viewtopic.php?p=34405#p34405 https://forum.p...
by Norbert
December 4th, 2022, 5:27 pm
Forum: Prince of Persia 1 - Other
Topic: popyorn 0.9b
Replies: 15
Views: 2220

Re: popyorn 0.9b

Some kind of weird error while following my own playtest instructions. See the attached image. (I'm looking into improving popyorn, such as adding 'allow triggering of any tile' (that I already received the hex edit for).) [Edit: Ah, you need to first open the volume (Ctrl+o). Sheesh, time to improv...
by Norbert
December 4th, 2022, 1:08 pm
Forum: Prince of Persia 1 - Other
Topic: legbop 1.0
Replies: 0
Views: 17

legbop 1.0

I've just released legbop 1.0.

Available for download here.
Mirror at PoPOT here.

Changes since the last version:
+ Easier playtesting, without passwords.
+ Added the three mirror(-related) tiles.
* Minor improvements/fixes, including more thorough hair/skin/suit changes.
by Norbert
December 3rd, 2022, 12:26 pm
Forum: Prince of Persia 1 - Other
Topic: PoP1 Game Boy (Color) format documentation
Replies: 3
Views: 930

Re: PoP1 Game Boy (Color) format documentation

It also has a loose floor (with mod 1) that does not shake, which is used for the training, in room 7 only, which is the same in both training levels. On the tiles screen of legbop it's the loose floor with the "TR" marking on it. (For 'training'. The next release will instead mark it &quo...
by Norbert
December 2nd, 2022, 9:50 pm
Forum: General Stuff
Topic: POPUW Topic
Replies: 90
Views: 30764

Re: POPUW Topic

David wrote: December 4th, 2021, 10:26 pm Lots of updates on 2021-12-01: https://popuw.com/news.html
Heh, I just looked at PoPUW, and thought there was news added yesterday... but, 2021.
by Norbert
December 1st, 2022, 4:55 pm
Forum: Prince of Persia 1 - Other
Topic: leapop 1.0
Replies: 2
Views: 103

Re: leapop 1.0

By the way, related to the alphabetical sorting of the PoPOT level editors overview: leapop now has the first three spots horizontally, because it edits ABC (Apple II, BBC Master, and C64). :)
by Norbert
November 30th, 2022, 2:12 pm
Forum: Introductions
Topic: Introduce Yourself Questionnaire (20 questions)
Replies: 37
Views: 12849

Re: Introduce Yourself Questionnaire (20 questions)

One of the reccomended ones was for his videos on Prince of Persia and how the insides of the events work, which put me on that good ol' downward spiral. Hi fp, welcome here on the Princed forum. I guess I'll have to check out National Treasure (the Nicolas Cage film). :) [Edit: Too bad the actual ...
by Norbert
November 29th, 2022, 8:13 pm
Forum: General Stuff
Topic: [Issue?] Skeleton moving forward regardless of my position
Replies: 2
Views: 90

Re: [Issue?] Skeleton moving forward regardless of my position

[...] phenomenon where a certain skeleton on an upper row would immediately start moving forward nonstop as soon as I get in the room from the middle row. This sounds like a well-known bug/trick, # 119 : 00119 Probably there's a forum topic about it somewhere. [Edit:] https://forum.princed.org/view...
by Norbert
November 28th, 2022, 2:37 pm
Forum: Other Remakes and Ports
Topic: Apple II port to BBC Master computer
Replies: 68
Views: 11660

Re: Apple II port to BBC Master computer

kieranhj wrote: March 31st, 2018, 10:00 pmI will be doing a v1.1 in due course.
I've just released leapop v1.0, which, when it comes to BBC Master support, now ships with and works with your 1.1 by default.
(It also still supports your 1.0, for backwards compatibility.)
by Norbert
November 28th, 2022, 2:09 pm
Forum: Prince of Persia 1 - Other
Topic: leapop 1.0
Replies: 2
Views: 103

Re: leapop 1.0

by Norbert
November 28th, 2022, 1:39 pm
Forum: Other Remakes and Ports
Topic: C64/128 version released!
Replies: 17
Views: 7574

Re: C64/128 version released!

Either way, given the absence of an easy playtesting option, I'll refrain from adding C64 level editing functionality to leapop. I've just released leapop v1.0, which can edit PoP1 for C64 (05/11/2011) levels. Its so-called EXE screen, which is accessible via F2, lacks certain settings for C64, bec...
by Norbert
November 28th, 2022, 1:30 pm
Forum: Prince of Persia 1 - Other
Topic: leapop 1.0
Replies: 2
Views: 103

leapop 1.0

I've just released leapop 1.0. Available for download here . (No Popot.org mirror yet, because I cannot currently access that site's FTP.) [Edit: https://www.popot.org/level_editors.php?editor=leapop] Changes since the last version: + The program can now also edit PoP1 for C64 levels! + Support for ...
by Norbert
November 27th, 2022, 9:38 pm
Forum: Prince of Persia 1 - Other
Topic: leapop 0.9b
Replies: 1
Views: 2157

Re: leapop 0.9b

Version 1.0 should be ready tomorrow.
It adds C64 support.
by Norbert
November 26th, 2022, 12:17 pm
Forum: Off-Topic
Topic: Random off-topic stuff
Replies: 267
Views: 36234

Re: Random off-topic stuff

David wrote: November 26th, 2022, 12:06 pm
Norbert wrote: November 19th, 2022, 3:22 pm How do I undo a - the last applied - commit from within the GitHub interface?
[information]
Norbert wrote: November 19th, 2022, 3:22 pm And how do I reassign commits that were already made to another GitHub account?
[more information]
Thanks for the pointers.