Death after entering exit door

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jjur
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Death after entering exit door

Post by jjur » May 4th, 2015, 2:15 pm

Hi,
i'm working on my new mod Lost in errors II. I have problem in level 3, when I enter exit door, I die.
How to solve it without moving exit door?
Thanks
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Norbert
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Re: Death after entering exit door

Post by Norbert » May 4th, 2015, 2:52 pm

jjur wrote:How to solve it without moving exit door?
By adding a room to the right of room 5.
When you add it, you'll see the overflow happen and you'll understand why the prince dies without the additional room.

By the way, you may want to check out this document.
It explains how to create some weird glitchy custom tiles, which may fit with the 'error'-atmosphere of your mod.

In apoplexy you would need to use the custom tiles screen to add those. Note that the document uses hexadecimal values like 0x40 that you'd have to convert - 0x40 is 64, for example - to know what to use in apoplexy. Example (for palace levels!): place a regular spike, click it, go to the custom tiles screen, change the modifier to 32, click the "USE" button, save, test the level.

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jjur
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Re: Death after entering exit door

Post by jjur » May 5th, 2015, 10:40 pm

Thanks, now it works. It is the best overflow that i have ever seen :-D (It makes very good visual effect)

In Lost in errors I. i tried use modifiers but it didn't work, because i didn't convert it. ;-)

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