Norbert wrote: ↑April 28th, 2018, 7:27 pmAh. Well, then someone could create an editor using that document.
I'm thinking about maybe doing this, while also somewhat dreading the idea, given the required effort. I don't see anyone else doing it, and some players appear to want a (modern) Mac editor. Apparently the level format is mostly already documented.
However, which game file or disk image should I use? Maybe a .sit file, but this requires StuffIt Expander. Maybe a .hqx file, but this requires BinHex 4. Maybe something unpacked, like the .hfs files at popot.org, but while I can mount those on GNU/Linux, I'd probably have difficulty accessing its files under Windows, and even when mounting the files they appear to lose at least some of their data/properties.
Also, which emulator? I can't pick just any game file or disk image I can easily edit; the game also needs to run. I preferably want the same emulator for Linux and Windows - and for this port probably also macOS - users. Even if it means some users have to use an emulator to run the emulator. (For leapop, GNU/Linux users use Wine to run PoP for Apple II in AppleWin.) Regardless, because of copyrights, I probably should not ship with PERFORMA.ROM or System70_boot.dsk, but if necessary users could still be told these files are required.
Thoughts?