Unused Rooms

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Norbert
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Unused Rooms

Post by Norbert » April 18th, 2017, 4:53 am

I've analyzed all the rooms of the original PoP1 game that are not in use.
(I looked at the DOS port, but Apple II has the same rooms.)
I've marked the most interesting unused rooms with yellow.

As you can see, one of the things I found is that room 20 of level 13 still contains an old version of room 20 of level 12.
Mechner copied the entire level 12 to level 13, then he didn't use room 20 in level 13, and he later modified room 20 of level 12 to be more difficult.
So, I discovered a bit of PoP development history. ;)

Three collage images attached below.
unused1.gif
unused2.gif
unused3.gif

David
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Re: Unused Rooms

Post by David » April 22nd, 2017, 11:54 am

Norbert wrote: an old version of room 20 of level 12.
With a small red potion!
It wasn't really useful, because it's quite hard to lose only one HP instead of dying on that level.
(And the prince's HP will regenerate anyway before the shadow fight, due to a special event that may be a bug.)
In the new version of the room, it's actually easier to lose one HP, with those loose floors. :)

Level 8, room 11 (with the two level doors) reminds me of a scene in Goldeng's video about that level... :) (around 1:07)
Unfortunately, his videos are "unavailable"! :(

About the different modifiers in the rooms of level 14:
They match the alterations done after a level is loaded.

Level 6, room 19: It's the same as room 19 on level 5, which is also unused.

Level 10, rooms 21-24: They somewhat remind me of rooms from level 1.

salvadorc17
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Re: Unused Rooms

Post by salvadorc17 » April 25th, 2017, 9:30 pm

Some of those are just empty rooms! but also seems there is secret exits?

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